Tier

Avg. Place

4.6

1st Place

12%

Top 2

25%

Top 4

50%

Pick Rate

0.1%

Appearances

6,818
Prismatics
Detonation Orb
20% Pick Rate
Dragonheart
4% Pick Rate
Everfrost
11% Pick Rate
Demonic Embrace
4% Pick Rate
Night Harvester
16% Pick Rate
Innervating Locket
9% Pick Rate
Crown of the Shattered Queen
9% Pick Rate
Sanguine Gift
5% Pick Rate
Reality Fracture
5% Pick Rate
Moonflair Spellblade
3% Pick Rate
Runecarver
20% Pick Rate
Common Items
Morellonomicon
13% Pick Rate
Zhonya's Hourglass
17% Pick Rate
Void Staff
17% Pick Rate
Banshee's Veil
5% Pick Rate
Stormsurge
6% Pick Rate
Shadowflame
32% Pick Rate
Cosmic Drive
4% Pick Rate
Rylai's Crystal Scepter
4% Pick Rate
Perplexity
10% Pick Rate
Luden's Companion
14% Pick Rate
Rod of Ages
7% Pick Rate
Liandry's Torment
28% Pick Rate
Lich Bane
37% Pick Rate
Blackfire Torch
6% Pick Rate
Seraph's Embrace
10% Pick Rate
Rite Of Ruin
6% Pick Rate
Wooglet's Witchcap
7% Pick Rate
Rabadon's Deathcap
62% Pick Rate
Malignance
3% Pick Rate
Starting
Guardian's Shroud
9% Pick Rate
Guardian's Orb
40% Pick Rate
Boots Options
Sorcerer's Shoes
67% Pick Rate
Ionian Boots of Lucidity
12% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
14.5%
991
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
13.6%
925
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.9%
882
4
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
12.7%
867
5
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
10.8%
733
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
10.5%
719
7
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
9.4%
642
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.2%
624
9
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.1%
618
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
8.5%
577
11
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.1%
550
12
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
8.0%
548
13
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
7.5%
514
14
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
7.2%
491
15
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
7.0%
480
16
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
7.0%
479
17
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
6.9%
473
18
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
6.1%
419
19
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.0%
412
20
Recursion
RecursionGain 60 Ability Haste.
5.3%
362