Tier

Avg. Place

4.6

1st Place

11%

Top 2

24%

Top 4

48%

Pick Rate

0.1%

Appearances

13,756
Prismatics
Detonation Orb
20% Pick Rate
Moonflair Spellblade
3% Pick Rate
Demonic Embrace
4% Pick Rate
Sanguine Gift
5% Pick Rate
Everfrost
10% Pick Rate
Crown of the Shattered Queen
9% Pick Rate
Reality Fracture
5% Pick Rate
Innervating Locket
9% Pick Rate
Dragonheart
4% Pick Rate
Runecarver
21% Pick Rate
Night Harvester
15% Pick Rate
Common Items
Morellonomicon
12% Pick Rate
Perplexity
10% Pick Rate
Zhonya's Hourglass
17% Pick Rate
Void Staff
17% Pick Rate
Banshee's Veil
4% Pick Rate
Cosmic Drive
4% Pick Rate
Shadowflame
32% Pick Rate
Rite Of Ruin
6% Pick Rate
Wooglet's Witchcap
7% Pick Rate
Luden's Companion
14% Pick Rate
Rod of Ages
7% Pick Rate
Malignance
4% Pick Rate
Blackfire Torch
7% Pick Rate
Seraph's Embrace
10% Pick Rate
Lich Bane
38% Pick Rate
Rylai's Crystal Scepter
4% Pick Rate
Liandry's Torment
27% Pick Rate
Rabadon's Deathcap
61% Pick Rate
Stormsurge
6% Pick Rate
Starting
Guardian's Shroud
10% Pick Rate
Guardian's Orb
41% Pick Rate
Boots Options
Sorcerer's Shoes
69% Pick Rate
Ionian Boots of Lucidity
12% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
14.5%
1,992
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
14.4%
1,976
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
13.0%
1,784
4
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
12.1%
1,664
5
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
11.6%
1,601
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
10.5%
1,441
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
9.9%
1,359
8
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.1%
1,245
9
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.6%
1,179
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
8.5%
1,164
11
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.4%
1,161
12
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
8.0%
1,102
13
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
7.7%
1,055
14
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
7.6%
1,049
15
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
7.3%
1,011
16
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.8%
938
17
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
6.6%
907
18
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
6.1%
839
19
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.7%
781
20
Recursion
RecursionGain 60 Ability Haste.
5.0%
685