Avg. Place

2.60

1st Place

21%

Top 2

46%

Pick Rate

1.3%

Ban Rate

0.3%

Appearances

44,576

Items

Starting
Guardian's Hammer
Guardian's Blade
Guardian's Dirk
Core Final Build
Blade of The Ruined King
Kraken Slayer
Divine Sunderer
Death's Dance
Trinity Force
Wit's End
Situational
Guardian Angel
Black Cleaver
Sterak's Gage
Maw of Malmortius
Infinity Edge
Hellfire Hatchet
Ravenous Hydra
Chempunk Chainsword
Lord Dominik's Regards
The Collector
Bloodthirster
Immortal Shieldbow
Boots Options
Berserker's Greaves
Mercury's Treads
Plated Steelcaps
Rank
Augment
Tier
Pick Rate
Appearances
1
Lightning Strikes
Lightning StrikesGain Attack Damage scaling with your Attack Speed.
11.7%
5,195
2
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
9.5%
4,245
3
Twice Thrice
Twice ThriceEvery third Attack, your On-Hits trigger a second time.
9.4%
4,174
4
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
9.0%
4,009
5
Deft
DeftGain 60% Attack Speed.
8.8%
3,901
6
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
8.0%
3,588
7
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
8.0%
3,575
8
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
8.0%
3,544
9
Goredrink
GoredrinkGain 20% Omnivamp
6.9%
3,070
10
Soul Siphon
Soul SiphonGain 20% Crit Chance and 20% Lifesteal on Critical Strikes.
6.5%
2,911
11
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.4%
2,855
12
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
6.3%
2,816
13
It's Critical
It's CriticalGain 40% Crit Chance.
6.0%
2,689
14
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.6%
2,484
15
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
5.5%
2,448
16
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.3%
2,360
17
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
5.0%
2,230
18
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
5.0%
2,219
19
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
4.8%
2,156
20
Light 'em Up!
Light 'em Up!Every 4th Attack deals additional magic damage.
4.7%
2,079