Tier

Avg. Place

4.4

1st Place

12%

Top 2

26%

Top 4

53%

Pick Rate

0.1%

Appearances

42,975
Prismatics
Dragonheart
3% Pick Rate
Night Harvester
15% Pick Rate
Runecarver
13% Pick Rate
Cruelty
10% Pick Rate
Innervating Locket
11% Pick Rate
Detonation Orb
19% Pick Rate
Reality Fracture
7% Pick Rate
Demonic Embrace
5% Pick Rate
Everfrost
12% Pick Rate
Sanguine Gift
8% Pick Rate
Flesheater
3% Pick Rate
Crown of the Shattered Queen
10% Pick Rate
Common Items
Bloodletter's Curse
5% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Morellonomicon
15% Pick Rate
Void Staff
17% Pick Rate
Banshee's Veil
5% Pick Rate
Lich Bane
3% Pick Rate
Liandry's Anguish
23% Pick Rate
Rabadon's Deathcap
56% Pick Rate
Shadowflame
34% Pick Rate
Riftmaker
4% Pick Rate
Perplexity
12% Pick Rate
Cosmic Drive
4% Pick Rate
Horizon Focus
8% Pick Rate
Rite Of Ruin
7% Pick Rate
Seraph's Embrace
5% Pick Rate
Zhonya's Hourglass
15% Pick Rate
Cryptbloom
4% Pick Rate
Luden's Companion
22% Pick Rate
Malignance
4% Pick Rate
Stormsurge
18% Pick Rate
Rod of Ages
7% Pick Rate
Rylai's Crystal Scepter
4% Pick Rate
Starting
Guardian's Shroud
8% Pick Rate
Guardian's Horn
3% Pick Rate
Guardian's Orb
35% Pick Rate
Boots Options
Sorcerer's Shoes
66% Pick Rate
Mercury's Treads
4% Pick Rate
Ionian Boots of Lucidity
8% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
16.2%
6,965
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
13.8%
5,950
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.1%
5,220
4
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
11.0%
4,735
5
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.3%
4,435
6
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.4%
4,020
7
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
9.1%
3,928
8
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
9.0%
3,888
9
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
8.7%
3,725
10
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
8.4%
3,620
11
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
8.0%
3,434
12
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
7.1%
3,060
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.0%
3,017
14
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.0%
3,011
15
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
7.0%
3,004
16
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
6.7%
2,887
17
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.3%
2,715
18
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
5.7%
2,435
19
Recursion
RecursionGain 60 Ability Haste.
5.3%
2,275
20
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.0%
2,153