Tier

Avg. Place

4.7

1st Place

10%

Top 2

21%

Top 4

46%

Pick Rate

0.3%

Appearances

1,585
Prismatics
Night Harvester
4% Pick Rate
Reaper's Toll
9% Pick Rate
Decapitator
4% Pick Rate
Twilight's Edge
6% Pick Rate
Flesheater
4% Pick Rate
Detonation Orb
7% Pick Rate
Galeforce
4% Pick Rate
Crown of the Shattered Queen
4% Pick Rate
Diamond-Tipped Spear
10% Pick Rate
Hamstringer
4% Pick Rate
Duskblade of Draktharr
4% Pick Rate
Moonflair Spellblade
5% Pick Rate
Darksteel Talons
3% Pick Rate
Runecarver
5% Pick Rate
Reality Fracture
4% Pick Rate
Common Items
Horizon Focus
4% Pick Rate
Stormsurge
5% Pick Rate
Zhonya's Hourglass
6% Pick Rate
Perplexity
12% Pick Rate
Void Staff
7% Pick Rate
Malignance
3% Pick Rate
Riftmaker
5% Pick Rate
Terminus
9% Pick Rate
Rabadon's Deathcap
35% Pick Rate
Serylda's Grudge
4% Pick Rate
Muramana
3% Pick Rate
Shadowflame
17% Pick Rate
Hextech Gunblade
6% Pick Rate
Runaan's Hurricane
3% Pick Rate
Wit's End
6% Pick Rate
Hellfire Hatchet
4% Pick Rate
Wooglet's Witchcap
3% Pick Rate
Kraken Slayer
9% Pick Rate
The Collector
7% Pick Rate
Nashor's Tooth
51% Pick Rate
Guinsoo's Rageblade
23% Pick Rate
Blade of The Ruined King
20% Pick Rate
Infinity Edge
5% Pick Rate
Starting
Guardian's Orb
8% Pick Rate
Guardian's Hammer
31% Pick Rate
Guardian's Dirk
8% Pick Rate
Boots Options
Berserker's Greaves
55% Pick Rate
Boots of Swiftness
3% Pick Rate
Sorcerer's Shoes
16% Pick Rate
Ionian Boots of Lucidity
5% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
11.2%
177
2
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
9.9%
157
3
Deft
DeftGain 60% Attack Speed.
8.0%
127
4
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
6.9%
109
5
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
6.7%
106
6
Lightning Strikes
Lightning StrikesGain Attack Damage scaling with your Attack Speed.
6.3%
100
7
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
6.2%
99
8
Twice Thrice
Twice ThriceEvery third Attack, your On-Hits trigger a second time.
5.6%
88
9
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
5.4%
85
10
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.0%
80
11
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
5.0%
79
12
Scoped Weapons
Scoped WeaponsGain 75 Attack Range, reduced to 50 if you are Ranged.
4.9%
78
13
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
4.8%
76
14
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
4.7%
75
15
Skilled Sniper
Skilled SniperHitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds, periodic abilities are instead reset to 3 seconds.
4.7%
75
16
Light 'em Up!
Light 'em Up!Every 4th Attack deals additional magic damage.
4.7%
74
17
Fan the Hammer
Fan the HammerWhen you Attack, fire 5 additional bolts that each deal physical damage based on distance travelled. Has a per direction Cooldown.
4.7%
74
18
Typhoon
TyphoonYour Attacks fire a bolt at an additional target dealing reduced damage and applying on-hits.
4.6%
73
19
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
4.6%
73
20
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
4.6%
73