Playstyle: Syndra Builds
Adaptive & Wave Clear
7,087 Games
49%
Burst & Wave Clear
5,771 Games
48%
Adaptive & Burn
1,837 Games
51%
Core Syndra Item Build Order

Starting



1st


2nd



3rd



4th




5th



6th

Starting



1st


2nd



3rd



4th




5th



6th
Core Syndra Item Build Path









Situational







Summoner Spells


Damage Breakdown
Syndra Runes








































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Syndra Skill Order
Q
W
E
Key Insights
At 40

P
stacks,

Q
stores 2 charges, at 60 stacks,

W
deals bonus true damage, at 80 stacks,

E
's cone is increased and also slows enemies, at 100 stacks,

R
executes enemies below 15% HP, and at 120 stacks, Syndra increases her AP by 15%.

Q
can be cast while moving.
Syndra's spheres last 6 seconds, and picking one up with

W
refreshes its cooldown.
The more spheres on the ground, the more damage

R
will deal.
Strengths
Scales consistently with

P
breakpoints and spikes very hard at max stacks.
A well-positioned

E
can singlehandedly win teamfights.
Has the potential to 100-0, especially after unlocking

R
's execution.
Synergizes well with

,

,

,

,

, and

. Can opt for

or

when needed.
Weaknesses
Completely immobile, leaving her vulnerable to ganks.
Needs to constantly land her abilities or she'll deal significantly lower damage and attain

P
stacks slower.

E
has a longer cooldown of 17 seconds. Once used, she can be punished.