Tier

Avg. Place

4.3

1st Place

11%

Top 2

26%

Top 4

54%

Pick Rate

1.3%

Appearances

75,155
Prismatics
Innervating Locket
12% Pick Rate
Demonic Embrace
5% Pick Rate
Everfrost
13% Pick Rate
Reality Fracture
4% Pick Rate
Flesheater
4% Pick Rate
Sanguine Gift
10% Pick Rate
Crown of the Shattered Queen
6% Pick Rate
Cruelty
7% Pick Rate
Detonation Orb
13% Pick Rate
Night Harvester
17% Pick Rate
Runecarver
11% Pick Rate
Moonflair Spellblade
7% Pick Rate
Dragonheart
3% Pick Rate
Mirage Blade
4% Pick Rate
Common Items
Perplexity
6% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Cryptbloom
3% Pick Rate
Bloodletter's Curse
5% Pick Rate
Zhonya's Hourglass
19% Pick Rate
Morellonomicon
11% Pick Rate
Spirit Visage
6% Pick Rate
Rite Of Ruin
7% Pick Rate
Banshee's Veil
4% Pick Rate
Void Staff
11% Pick Rate
Lich Bane
46% Pick Rate
Shadowflame
44% Pick Rate
Rod of Ages
13% Pick Rate
Liandry's Torment
7% Pick Rate
Stormsurge
8% Pick Rate
Riftmaker
13% Pick Rate
Hextech Gunblade
6% Pick Rate
Cosmic Drive
5% Pick Rate
Rabadon's Deathcap
56% Pick Rate
Seraph's Embrace
3% Pick Rate
Luden's Companion
6% Pick Rate
Starting
Guardian's Shroud
26% Pick Rate
Guardian's Orb
17% Pick Rate
Boots Options
Sorcerer's Shoes
50% Pick Rate
Mercury's Treads
4% Pick Rate
Ionian Boots of Lucidity
24% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
13.2%
9,897
2
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
11.6%
8,736
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
10.1%
7,611
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
10.1%
7,608
5
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
10.0%
7,543
6
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.5%
7,140
7
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
8.8%
6,646
8
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
7.5%
5,651
9
Goredrink
GoredrinkGain 20% Omnivamp
7.3%
5,454
10
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.0%
5,230
11
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
6.5%
4,914
12
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.3%
4,771
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.2%
4,669
14
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.2%
4,643
15
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
6.1%
4,619
16
First-Aid Kit
First-Aid KitGain 20% Heal and Shield Power.
6.1%
4,585
17
Recursion
RecursionGain 60 Ability Haste.
5.9%
4,455
18
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.7%
4,288
19
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
5.6%
4,192
20
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
4.7%
3,534