Tier

Avg. Place

4.4

1st Place

11%

Top 2

24%

Top 4

52%

Pick Rate

1.2%

Appearances

87,791
Prismatics
Dragonheart
3% Pick Rate
Innervating Locket
11% Pick Rate
Empyrean Promise
3% Pick Rate
Everfrost
12% Pick Rate
Demonic Embrace
6% Pick Rate
Flesheater
4% Pick Rate
Sanguine Gift
12% Pick Rate
Night Harvester
17% Pick Rate
Cruelty
7% Pick Rate
Crown of the Shattered Queen
7% Pick Rate
Reality Fracture
5% Pick Rate
Detonation Orb
13% Pick Rate
Runecarver
10% Pick Rate
Moonflair Spellblade
6% Pick Rate
Mirage Blade
3% Pick Rate
Common Items
Rite Of Ruin
6% Pick Rate
Banshee's Veil
4% Pick Rate
Void Staff
9% Pick Rate
Rabadon's Deathcap
49% Pick Rate
Bloodletter's Curse
5% Pick Rate
Perplexity
6% Pick Rate
Spirit Visage
8% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Zhonya's Hourglass
16% Pick Rate
Morellonomicon
10% Pick Rate
Lich Bane
49% Pick Rate
Stormsurge
8% Pick Rate
Blackfire Torch
4% Pick Rate
Rod of Ages
14% Pick Rate
Shadowflame
34% Pick Rate
Jak'Sho, The Protean
3% Pick Rate
Cosmic Drive
7% Pick Rate
Hextech Gunblade
7% Pick Rate
Riftmaker
19% Pick Rate
Liandry's Torment
6% Pick Rate
Heartsteel
4% Pick Rate
Starting
Guardian's Amulet
5% Pick Rate
Guardian's Shroud
25% Pick Rate
Guardian's Orb
16% Pick Rate
Boots Options
Sorcerer's Shoes
46% Pick Rate
Plated Steelcaps
3% Pick Rate
Mercury's Treads
8% Pick Rate
Ionian Boots of Lucidity
23% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
12.1%
10,615
2
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
11.0%
9,697
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.9%
8,710
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
9.5%
8,348
5
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.5%
8,306
6
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
8.9%
7,797
7
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
8.8%
7,762
8
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
7.6%
6,672
9
Goredrink
GoredrinkGain 20% Omnivamp
7.1%
6,223
10
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
6.5%
5,700
11
First-Aid Kit
First-Aid KitGain 25% Heal and Shield Power.
6.3%
5,557
12
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.3%
5,536
13
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
6.2%
5,484
14
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.1%
5,342
15
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.0%
5,309
16
Recursion
RecursionGain 60 Ability Haste.
5.8%
5,073
17
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
5.7%
5,001
18
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.4%
4,745
19
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
5.0%
4,357
20
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
4.9%
4,298