Playstyle: Seraphine Builds
Harass & Burn
11,648 Games
56%
Poke & Burn
3,619 Games
55%
Pro Seraphine Builds
Bean
vs
Denyk
vs
Labrov
vs
Bean
vs
Bean
vs
Envyy
vs
Core Seraphine Item Build Order

Starting


1st



2nd




3rd




4th




5th



6th

Starting


1st



2nd




3rd




4th




5th



6th
Core Seraphine Item Build Path










Situational







Summoner Spells


Damage Breakdown
90% AP
Seraphine Runes








































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Seraphine Skill Order
Q
W
E
Seraphinewinslane against...
Seraphineloseslane against...
Win Rate
54.3%
(+0.4%)
vs last patch
Pick Rate
1.0%
(+0.1%)
vs last patch
Ban Rate
0.5%
(-0.1%)
vs last patch
Key Insights
If Seraphine is already shielded when

W
is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
Slowed enemies are rooted when hit by

E
. Already immobilized enemies are stunned instead.

R
's range extends anytime it passes through a champion.

R
grants max

P
Notes to allied champions it passes through.
Strengths
Excels at sieges and teamfights with her high range.

E
synergizes well with any of her team's CC abilities.
Can find picks and initiate teamfights from very far away if

R
is used behind her teammates.
Synergizes well with

,

,

,

, and

. Can opt for

,

, or

when needed.
Weaknesses
Immobile, leaving her vulnerable to ganks.
Needs to constantly land her skillshots or she'll have significantly lower impact.
Needs to use

P
with the correct ability each time to stay effective. One wrong use can hurt her and her team.
Slow and telegraphed animations on

Q
,

E
, and

R
.