2

Stage Presence (Passive)

Range:

0

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Seraphine Guide

Learn Seraphine with our Seraphine guide. Learn about Seraphine's strengths and Seraphine's weaknesses, and harness key insights to optimize your playstyle. Whether you're a seasoned player or new to Seraphine, our guide provides the tools you need to dominate the battlefield.
Key Insights
  • If Seraphine is already shielded when
    Seraphine
    W
    is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
  • Slowed enemies are rooted when hit by
    Seraphine
    E
    . Already immobilized enemies are stunned instead.
  • Seraphine
    R
    's range extends anytime it passes through a champion.
  • Seraphine
    R
    grants max
    Seraphine
    P
    Notes to allied champions it passes through.
Strengths
  • Excels at sieges and teamfights with her high range.
  • Seraphine
    E
    synergizes well with any of her team's CC abilities.
  • Can find picks and initiate teamfights from very far away if
    Seraphine
    R
    is used behind her teammates.
  • Excels with items that enhance her ability power, utility, and healing/shielding power.
Weaknesses
  • Immobile, leaving her vulnerable to ganks.
  • Needs to constantly land her skillshots or she'll have significantly lower impact.
  • Needs to use
    Seraphine
    P
    with the correct ability each time to stay effective. One wrong use can hurt her and her team.
  • Slow and telegraphed animations on
    Seraphine
    Q
    ,
    Seraphine
    E
    , and
    Seraphine
    R
    .