Background Global
Senna
tier-4
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

role-supportSupport
arrow-dropdown
add
Add a Matchup
Ranked Solo/Duo
arrow-dropdown
rank-platinum+Platinum+
arrow-dropdown
10.11
arrow-dropdown

Recommended Build

Get this build imported into your League Client

Summoner Spells
Starting Items
Core Build Path: 52.79% Win Rate (1212 Games)
chevron-right
chevron-right
chevron-right
chevron-right
chevron-right
Core Final Build: 55.14% Win Rate (370 Games)
Runes: 50.30% Win Rate (1334 Games)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
Q
W
E
Damage Breakdown

96% AD

Senna's Matchups

chevron-right
No matchups data found for this champion.
Win Rate
48.8%
(-1.6%)
vs last patch
Pick Rate
10.5%
(+1.7%)
vs last patch
Ban Rate
4.6%
(-2.6%)
vs last patch

Playing against Senna

Key Insights
Senna gains
stacks by damaging enemy champions twice within 4 seconds, and cannot gain another one from the same champion for a few seconds.
Large minions/monsters always drop 1
stack, while Epic monsters drop 2. Lesser minions/monsters occasionally drop stacks as well, and have a higher drop chance if Senna doesn’t kill them.
Each
stack grants Senna 0.75 AD, and for every 20, she gains 25 attack range and 15% Crit chance. If she reaches 100% Crit chance, 35% of the excess is converted to lifesteal.
can target both allies and enemies, and affects everything caught in its AoE. Auto attacks reduce its cooldown by 1 second.
roots its target and nearby enemies after 1 second. If the afflicted target dies before the delay, the root applies instantly.
While Senna and her allies are camouflaged during
, they're still targetable by AoE abilities.
is global and reveals its path. Allies hit by any part of the beam receive a shield, while enemies caught in the center take damage.
Power Spike
Excels in short trades with
's current % HP damage.
Can swing fights across the map with a well-positioned
.
Controls objectives well with her high attack range, allowing her to poke enemies and push them away with easy
procs from auto +
/
.
Good gank setup with
and can escort hidden allies into a fight with
.
Has decent scaling and succeeds with Lethality; specifically
and
.
Vulnerable
Lack of mobility makes her easy to lock down.
Her damage is not consistent. She deals high upfront damage, but tapers off quickly in fights.
Falls behind too easily, significantly weaker in a losing position, and is hard to mount a comeback on.
close