Daredevil Impulse (Passive)
Range:
0
Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by
Key Insights
- If an enemy is immobilized, Samira can dash to her attack range to auto them. If the enemy is knocked up, she can extend the knock up by 0.5 seconds.
- EachPstyle stack grants Samira 3.5% bonus movespeed, up to 21% at S.
- Samira's autos andQ's use her blade at close range for enhanced effects.
- UsingQduringEdeals damage to all enemies in the AoE.
- E's cooldown resets on Takedowns.
- Rcan only be cast whenP's style stack is at S.
Strengths
- Excels in skirmishes, especially at melee range.
- Q's 2 second cooldown at max rank gives her very high DPS on top ofR's burst.
- Can deny the enemy's engage tools withW.
- Nimble withE, especially during teamfights.
- Excels with items that enhance her attack damage, critical strike chance, and life steal.
Weaknesses
- Has trouble safely entering teamfights.
- Struggles against most crowd control.
- Whas a high cooldown of 30 seconds at rank 1. Once used, she can be punished.
- IfE's cooldown doesn't reset mid-fight, she's probably dead.