Tier

Avg. Place

4.5

1st Place

12%

Top 2

25%

Top 4

51%

Pick Rate

0.5%

Appearances

37,263
Prismatics
Prowler's Claw
22% Pick Rate
Hemomancer's Helm
14% Pick Rate
Sword of the Divine
4% Pick Rate
Flesheater
9% Pick Rate
Dragonheart
4% Pick Rate
Divine Sunderer
17% Pick Rate
Duskblade of Draktharr
20% Pick Rate
Mirage Blade
4% Pick Rate
Force Of Entropy
3% Pick Rate
Overlord's Bloodmail
4% Pick Rate
Common Items
Guardian Angel
7% Pick Rate
Death's Dance
20% Pick Rate
Chempunk Chainsword
8% Pick Rate
Sterak's Gage
7% Pick Rate
Lord Dominik's Regards
5% Pick Rate
Serylda's Grudge
6% Pick Rate
Maw of Malmortius
9% Pick Rate
Eclipse
48% Pick Rate
Ravenous Hydra
25% Pick Rate
Spear of Shojin
23% Pick Rate
Sundered Sky
38% Pick Rate
Infinity Edge
8% Pick Rate
Black Cleaver
32% Pick Rate
The Collector
6% Pick Rate
Hellfire Hatchet
16% Pick Rate
Profane Hydra
7% Pick Rate
Starting
Guardian's Blade
32% Pick Rate
Guardian's Dirk
14% Pick Rate
Boots Options
Plated Steelcaps
12% Pick Rate
Mercury's Treads
27% Pick Rate
Ionian Boots of Lucidity
39% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
18.3%
6,829
2
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
13.6%
5,065
3
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
10.9%
4,046
4
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
10.7%
3,988
5
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
10.6%
3,945
6
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
8.4%
3,142
7
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
8.4%
3,113
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
7.8%
2,901
9
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.9%
2,569
10
Goredrink
GoredrinkGain 20% Omnivamp
6.8%
2,547
11
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.7%
2,488
12
Recursion
RecursionGain 60 Ability Haste.
6.1%
2,257
13
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.9%
2,198
14
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.7%
2,118
15
Blunt Force
Blunt ForceGain 15% Attack Damage.
5.6%
2,099
16
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
5.5%
2,050
17
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
5.3%
1,979
18
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
5.1%
1,915
19
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
5.1%
1,900
20
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
5.1%
1,899