50.6%
5.7%
1.9%
350
Rell Tank Runes
Core Rell Item Build Order
Core Rell Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Pantheon | 66.7% | 0.0% | 0.9% | 3 |
Xerath | 42.9% | 14.3% | 2.2% | 7 |
Blitzcrank | 42.9% | 14.3% | 2.2% | 7 |
Morgana | 60.0% | 20.0% | 1.5% | 5 |
Senna | 20.0% | 20.0% | 1.5% | 5 |
Win Rate
50.6%
Pick Rate
6.9%
Ban Rate
3.6%
Key Insights
- Pcan be used on any number of enemies. Attacking an enemy champion refreshes its duration for all nearby affected enemies.
- Qdestroys shields before applying its damage on cast.
- W's second cast resets Rell's auto attack.
- If Rell is tethered withE, she and the bound ally heal for each enemy championQhits.
- Rhas a brief knockup, but the dragging mechanic doesn't interrupt enemy channels.
Strengths
- Excels at all-ins and teamfights.
- Can create her own CC chain during or afterWwithEandR.
- Is hard to kill whilePis active on multiple enemies, especially when used on tanky champions.
- Excels with items that boost her tankiness, engage potential, and team support capabilities.
Weaknesses
- Can be kited very easily by mobile champions or ones who outrange her, especially while dismounted.
- Missing the intended target withWcan potentially get her killed.
- Enemies can escapeR's AoE.