Playstyle Builds
On-Hit Slow
1,725 Games
55%
On-Hit Slow & Shielding
610 Games
54%
Tank
419 Games
58%
Matchup Builds
On-Hit Slow
63 Games
54%
Pro Builds
Mikyx
vs
Jactroll
vs
Life
vs
Labrov
vs
Leon
vs
Delight
vs
Core Build Order


Starting


1st



2nd




3rd

4th



5th



6th


Starting


1st



2nd




3rd

4th



5th



6th
Core Build Path









Situational







Summoner Spells


Damage Breakdown
74% AP
15%
Runes








































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Skill Order
W
E
Q
Rell's Matchups
Rellwinslane against...
Rellloseslane against...
Rell vs Zyra

vs

2.6
KDA
2.1
53.3%
Win Rate
52%
0%
Pick Rate
0%
7,158
Damage Dealt
19,316
0.25%
Ban Rate
1.22%
Rell's Trends
Win Rate
53.3%
(+1.2%)
vs last patch
Pick Rate
1.3%
(-0.1%)
vs last patch
Ban Rate
0.3%
(0.0%)
vs last patch
Playing against Rell
Key Insights

P
can be used on any number of enemies. Attacking an enemy champion refreshes its duration for all nearby affected enemies.

Q
destroys shields before applying its damage on cast.

W
's second cast resets Rell's auto attack.
If Rell is tethered with

E
, she and the bound ally heal for each enemy champion

Q
hits.

R
has a brief knockup, but the dragging mechanic doesn't interrupt enemy channels.
Strengths
Excels at all-ins and teamfights.
Can create her own CC chain during or after

W
with

E
and

R
.
Is hard to kill while

P
is active on multiple enemies, especially when used on tanky champions.
Synergizes well with

,

,

,

, and

. Can opt for

,

, or

when needed.
Weaknesses
Can be kited very easily by mobile champions or ones who outrange her, especially while dismounted.
Missing the intended target with

W
can potentially get her killed.
Enemies can escape

R
's AoE.