Playstyle: Rell Builds
On-Hit Slow & Teamfighting
5,495 Games
53%
On-Hit Slow & All-In
2,388 Games
53%
Tank & Teamfighting
2,130 Games
54%
On-Hit Slow & Shielding
1,851 Games
47%
Pro Rell Builds
Vsta
vs
Leon
vs
rhuckz
vs
Mersa
vs
Pbd
vs
rhuckz
vs
Core Rell Item Build Order

Starting


1st



2nd



3rd



4th



5th



6th

Starting


1st



2nd



3rd



4th



5th



6th
Core Rell Item Build Path









Situational







Summoner Spells


Damage Breakdown
65% AP
23% AD
Rell Runes








































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Rell Skill Order
W
E
Q
Rellwinslane against...
Rellloseslane against...
Win Rate
49.9%
(-0.4%)
vs last patch
Pick Rate
3.7%
(-0.5%)
vs last patch
Ban Rate
4.0%
(+0.1%)
vs last patch
Key Insights

P
can be used on any number of enemies. Attacking an enemy champion refreshes its duration for all nearby affected enemies.

Q
destroys shields before applying its damage on cast.

W
's second cast resets Rell's auto attack.
If Rell is tethered with

E
, she and the bound ally heal for each enemy champion

Q
hits.

R
has a brief knockup, but the dragging mechanic doesn't interrupt enemy channels.
Strengths
Excels at all-ins and teamfights.
Can create her own CC chain during or after

W
with

E
and

R
.
Is hard to kill while

P
is active on multiple enemies, especially when used on tanky champions.
Synergizes well with

,

,

,

, and

. Can opt for

,

, or

when needed.
Weaknesses
Can be kited very easily by mobile champions or ones who outrange her, especially while dismounted.
Missing the intended target with

W
can potentially get her killed.
Enemies can escape

R
's AoE.