Tier

Win Rate

58.4%

Pick Rate

1.7%

Ban Rate

0.5%

Matches

11,572
Rek'Sai Runes
Core Rek'Sai Item Build Order71.4% Win Rate (28 Games)
Giant's Belt

Starting

Heartsteel

1st

Plated Steelcaps

2nd

Sunfire Aegis

3rd

Sunfire Aegis

4th

Thornmail

5th

Titanic Hydra

6th

Giant's Belt
Heartsteel
Plated Steelcaps
Sunfire Aegis
Sunfire Aegis
Thornmail
Titanic Hydra

Core Rek'Sai Item Build Path

Situational

Randuin's Omen
Unending Despair
Sterak's Gage
Iceborn Gauntlet
Sundered Sky
Spirit Visage
Black Cleaver

Summoner Spells

Flash
72%25 Games
85%20 Games
Rek'Sai Skill Order0
Fury of the Xer'Sai

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Queen's Wrath / Prey Seeker
Burrow / Un-burrow
Furious Bite / Tunnel
Void Rush

Rek'Sai Guide

Learn Rek'Sai with our Rek'Sai guide. Learn about Rek'Sai's strengths and Rek'Sai's weaknesses, and harness key insights to optimize your playstyle. Whether you're a seasoned player or new to Rek'Sai, our guide provides the tools you need to dominate the battlefield.
Key Insights
  • When Burrowed, Rek'Sai gains bonus movespeed and has reduced vision, but gains Tremor Sense, which reveals all enemy movement around her.
  • Rek'Sai
    Q
    resets Rek'Sai's auto attack.
  • Burrowed
    Rek'Sai
    Q
    reveals enemies it hits.
  • At max Fury,
    Rek'Sai
    E
    's damage is doubled and is converted to True damage.
  • Rek'Sai
    R
    will follow the targeted unit wherever they go (up to 1500 units away).
Strengths
  • Has a strong early game, and has the option to play aggressively and invade the enemy jungler.
  • Excels at ganking from behind enemies with Burrowed
    Rek'Sai
    E
    's Tunnels.
  • Completing items that boost her attack damage and survivability significantly enhances her gameplay impact, especially when focusing on items that offer health, damage, and cooldown reduction. This allows her to be more effective in duels and team fights.
Weaknesses
  • Each Tunnel has their own cooldown and cannot be used again after taking it for a short while.
  • Needs a lead to stay ahead, and falls off if she doesn't get one.
  • Can be countered by enemies who stand still to avoid being detected by
    Rek'Sai
    W
    's Tremor Sense.