Tier

Avg. Place

2.6

1st Place

21%

Top 2

44%

Top 4

0%

Pick Rate

0.2%

Appearances

31,896
Common Items
Spear of Shojin
4% Pick Rate0% Top 4
Maw of Malmortius
11% Pick Rate0% Top 4
Guardian Angel
15% Pick Rate0% Top 4
Axiom Arc
39% Pick Rate0% Top 4
The Collector
21% Pick Rate0% Top 4
Chempunk Chainsword
6% Pick Rate0% Top 4
Hellfire Hatchet
11% Pick Rate0% Top 4
Death's Dance
5% Pick Rate0% Top 4
Edge of Night
22% Pick Rate0% Top 4
Serpent's Fang
12% Pick Rate0% Top 4
Duskblade of Draktharr
35% Pick Rate0% Top 4
Youmuu's Ghostblade
6% Pick Rate0% Top 4
Eclipse
56% Pick Rate0% Top 4
Prowler's Claw
55% Pick Rate0% Top 4
Serylda's Grudge
66% Pick Rate0% Top 4
Lord Dominik's Regards
5% Pick Rate0% Top 4
Black Cleaver
39% Pick Rate0% Top 4
Muramana
3% Pick Rate0% Top 4
Starting
Guardian's Blade
4% Pick Rate0% Top 4
Guardian's Dirk
42% Pick Rate0% Top 4
Boots Options
Plated Steelcaps
9% Pick Rate0% Top 4
Mercury's Treads
11% Pick Rate0% Top 4
Ionian Boots of Lucidity
54% Pick Rate0% Top 4
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
Contract Killer
Contract KillerEach round, mark an opponent to take 20% more damage and grant an extra 350 gold on death.
35.6%
0.0%
4.6%
1,477
2
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
28.3%
0.0%
12.2%
3,899
3
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
28.2%
0.0%
12.7%
4,039
4
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
27.9%
0.0%
11.5%
3,674
5
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
27.8%
0.0%
8.3%
2,632
6
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 30 Adaptive Force for the round, stacking infinitely.
27.8%
0.0%
5.9%
1,887
7
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
27.5%
0.0%
11.5%
3,665
8
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
26.9%
0.0%
4.4%
1,406
9
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
25.7%
0.0%
10.3%
3,298
10
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
25.5%
0.0%
9.0%
2,878
11
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
25.2%
0.0%
4.4%
1,415
12
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
24.8%
0.0%
6.4%
2,032
13
Recursion
RecursionGain 60 Ability Haste.
24.8%
0.0%
5.9%
1,897
14
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
24.8%
0.0%
15.2%
4,861
15
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
24.4%
0.0%
7.8%
2,491
16
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
23.7%
0.0%
6.2%
1,974
17
Blunt Force
Blunt ForceGain 15% Attack Damage.
22.5%
0.0%
7.4%
2,375
18
Accelerating Sorcery
Accelerating SorceryUsing Abilities grant you infinitely stacking Ability Haste.
20.8%
0.0%
4.7%
1,488
19
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
17.4%
0.0%
6.4%
2,028
20
Dematerialize
DematerializeGain 20 Adaptive Force on takedown, once per champion per round.
32.3%
0.0%
2.3%
742