Tier

Avg. Place

4.8

1st Place

10%

Top 2

20%

Top 4

44%

Pick Rate

0.2%

Appearances

11,828
Prismatics
Prowler's Claw
21% Pick Rate
Duskblade of Draktharr
23% Pick Rate
Dragonheart
4% Pick Rate
Flesheater
12% Pick Rate
Regicide
17% Pick Rate
Kinkou Jitte
10% Pick Rate
Divine Sunderer
4% Pick Rate
Hemomancer's Helm
3% Pick Rate
Common Items
Muramana
5% Pick Rate
Chempunk Chainsword
7% Pick Rate
Edge of Night
15% Pick Rate
Serpent's Fang
14% Pick Rate
Maw of Malmortius
5% Pick Rate
Guardian Angel
5% Pick Rate
Axiom Arc
35% Pick Rate
Infinity Edge
4% Pick Rate
Hellfire Hatchet
14% Pick Rate
Serylda's Grudge
48% Pick Rate
Youmuu's Ghostblade
12% Pick Rate
Eclipse
19% Pick Rate
Voltaic Cyclosword
16% Pick Rate
Hubris
13% Pick Rate
Profane Hydra
48% Pick Rate
Opportunity
11% Pick Rate
The Collector
13% Pick Rate
Starting
Guardian's Blade
3% Pick Rate
Guardian's Dirk
50% Pick Rate
Boots Options
Mercury's Treads
5% Pick Rate
Ionian Boots of Lucidity
69% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 5 Lethality.
14.8%
1,750
2
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
13.4%
1,590
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
12.6%
1,493
4
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
12.1%
1,428
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
10.6%
1,255
6
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
9.5%
1,129
7
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
8.5%
1,011
8
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
7.6%
897
9
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
7.5%
882
10
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.2%
855
11
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.5%
766
12
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.4%
753
13
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.2%
730
14
Trailblazer
TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.
5.5%
650
15
Recursion
RecursionGain 60 Ability Haste.
5.2%
615
16
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
5.1%
600
17
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
4.3%
513
18
Contract Killer
Contract KillerEach round, mark an opponent to take @spell.Augment_ContractKiller:DamageAmp*100@% more damage and grant an extra @spell.Augment_ContractKiller:Gold@ gold on death.
4.2%
493
19
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
4.0%
473
20
escAPADe
escAPADeConvert Ability Power to Bonus Attack Damage. Gain 10% Attack Damage.
3.9%
466