Tier

Avg. Place

4.6

1st Place

11%

Top 2

24%

Top 4

48%

Pick Rate

0.2%

Appearances

16,089
Prismatics
Dragonheart
5% Pick Rate
Duskblade of Draktharr
32% Pick Rate
Prowler's Claw
32% Pick Rate
Galeforce
4% Pick Rate
Divine Sunderer
5% Pick Rate
Flesheater
13% Pick Rate
Decapitator
4% Pick Rate
Sword of the Divine
4% Pick Rate
Hemomancer's Helm
5% Pick Rate
Common Items
Lord Dominik's Regards
5% Pick Rate
Serpent's Fang
10% Pick Rate
Chempunk Chainsword
6% Pick Rate
Edge of Night
20% Pick Rate
Maw of Malmortius
5% Pick Rate
Guardian Angel
8% Pick Rate
Infinity Edge
6% Pick Rate
Opportunity
11% Pick Rate
Axiom Arc
41% Pick Rate
Hellfire Hatchet
16% Pick Rate
Youmuu's Ghostblade
15% Pick Rate
Serylda's Grudge
46% Pick Rate
Muramana
5% Pick Rate
Eclipse
13% Pick Rate
Hubris
9% Pick Rate
Voltaic Cyclosword
15% Pick Rate
Profane Hydra
42% Pick Rate
The Collector
21% Pick Rate
Starting
Guardian's Dirk
48% Pick Rate
Boots Options
Plated Steelcaps
4% Pick Rate
Mercury's Treads
6% Pick Rate
Ionian Boots of Lucidity
66% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
16.7%
2,692
2
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
14.1%
2,263
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
13.4%
2,159
4
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
12.0%
1,934
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
11.0%
1,769
6
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
9.9%
1,589
7
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
9.5%
1,522
8
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
9.1%
1,469
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.1%
1,300
10
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
8.0%
1,288
11
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.9%
1,114
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.9%
1,107
13
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.7%
1,085
14
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
6.2%
997
15
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
5.3%
851
16
Recursion
RecursionGain 60 Ability Haste.
5.2%
837
17
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
4.5%
730
18
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
4.3%
698
19
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
4.3%
693
20
Goredrink
GoredrinkGain 20% Omnivamp
3.9%
633