Ornn
P
Q
W
E
R
Toughest Matchups:
Yorick
35.0%
Garen
36.4%
Wukong
37.5%
Urgot
37.5%
Yasuo
40.0%
Jayce
41.2%
Add a Matchup
Ranked Solo/Duo
Platinum+
9.12
Recommended Build
Get this build imported into your League Client
Summoner Spells
Starting Items
Core Build Path: 55.32% Win Rate (119 Games)
Core Final Build
Runes: 46.71% Win Rate (167 Games)
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
W
Q
E
Damage Breakdown
61% AP
37% AD
Ornn's Matchups
Lane Win Rate
Game Win Rate
Win Rate
50.3%
(0%)
vs last patch
Pick Rate
1.89%
(0%)
vs last patch
Ban Rate
0.15%
(0%)
vs last patch
Playing against Ornn
Key Insights
Ornn can use his
to create items in lane (no potions). You can damage him to cancel his creation though.
Avoid standing next to walls or his
, as he can use
to knock you up.
can break player made terrain like Jarvan's ult or Anivia's wall.
His
and
apply Brittle for 3 secs. Avoid getting CC'd else the next CC effect will last longer and do extra damage based on max HP.
CCing Ornn when he casts
will prevent him from redirecting it.
Power Spike
Upon hitting lvl 6, he can look set up kills with help from his jungler or roam to mid lane!
At lvl 9, he'll have
maxed, which allows him to get shields way more frequently.
By 2 items, he'll likely have 30% CDR, which greatly boosts his kit. Usually, it's
and
.
Vulnerable
He typically maxes
last, so it stays a fairly long CD most of the game.
Ornn is weakest in the early game before getting his defensive items. If he trades in the middle of the minion wave, he will naturally push with all his AoE, leaving him exposed