Tier

Avg. Place

4.4

1st Place

12%

Top 2

26%

Top 4

52%

Pick Rate

0.2%

Appearances

18,318
Prismatics
Night Harvester
14% Pick Rate
Runecarver
13% Pick Rate
Innervating Locket
12% Pick Rate
Reality Fracture
7% Pick Rate
Detonation Orb
18% Pick Rate
Decapitator
4% Pick Rate
Everfrost
10% Pick Rate
Empyrean Promise
3% Pick Rate
Sanguine Gift
9% Pick Rate
Demonic Embrace
5% Pick Rate
Dragonheart
3% Pick Rate
Crown of the Shattered Queen
11% Pick Rate
Cruelty
7% Pick Rate
Common Items
Bloodletter's Curse
4% Pick Rate
Morellonomicon
13% Pick Rate
Void Staff
16% Pick Rate
Banshee's Veil
5% Pick Rate
Rabadon's Deathcap
57% Pick Rate
Seraph's Embrace
14% Pick Rate
Cosmic Drive
8% Pick Rate
Shadowflame
24% Pick Rate
Horizon Focus
5% Pick Rate
Rite Of Ruin
8% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Perplexity
12% Pick Rate
Zhonya's Hourglass
16% Pick Rate
Cryptbloom
5% Pick Rate
Luden's Companion
19% Pick Rate
Malignance
10% Pick Rate
Rylai's Crystal Scepter
5% Pick Rate
Nashor's Tooth
4% Pick Rate
Rod of Ages
7% Pick Rate
Stormsurge
11% Pick Rate
Liandry's Anguish
27% Pick Rate
Starting
Guardian's Shroud
5% Pick Rate
Guardian's Orb
38% Pick Rate
Boots Options
Sorcerer's Shoes
65% Pick Rate
Ionian Boots of Lucidity
12% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
15.1%
2,767
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
13.7%
2,516
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.0%
2,020
4
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
10.6%
1,940
5
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.4%
1,905
6
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
9.9%
1,817
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
9.6%
1,762
8
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
9.4%
1,727
9
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
9.3%
1,699
10
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
8.7%
1,590
11
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
8.4%
1,544
12
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
8.0%
1,469
13
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
8.0%
1,460
14
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.1%
1,309
15
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.5%
1,190
16
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
6.1%
1,120
17
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
6.0%
1,092
18
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.3%
978
19
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.0%
914
20
Recursion
RecursionGain 60 Ability Haste.
4.6%
838