Playstyle Builds
On-Hit Slow & Shielding
1,370 Games
52%
On-Hit Slow
926 Games
52%
Tank & Shielding
662 Games
52%
Tank
408 Games
50%
Pro Builds
Dardoch
vs
Gilius
vs
Targamas
vs
ON
vs
Oscarinin
vs
Targamas
vs
Core Build Order


Starting



1st



2nd



3rd

4th




5th



6th


Starting



1st



2nd



3rd

4th




5th



6th
Core Build Path









Situational







Summoner Spells


Damage Breakdown
60% AP
29% AD
Runes








































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Skill Order
Q
W
E
Nautilus's Matchups
Nautiluswinslane against...
Nautilusloseslane against...
Nautilus's Trends
Win Rate
49.5%
(-1.8%)
vs last patch
Pick Rate
10.6%
(+1.5%)
vs last patch
Ban Rate
12.2%
(+0.7%)
vs last patch
Playing against Nautilus
Key Insights
If

Q
hits terrain, it refunds 50% of its cooldown and mana cost and drags him the full distance.

W
resets Nautilus's auto attack.

E
can hit the same target again (and again) for half damage.

R
also hits enemies along the way, but take reduced damage.
Strengths
Has great gank setup with

P
and

Q
.
Is a major threat at any point in the game when

R
is available.
Can force teamfights by simply using

R
.
Synergizes well with

,

,

,

, and

. Can opt for

,

,

, or

when needed.
Weaknesses
Significantly harder to play from behind.
If

Q
lands and he can't immediately walk away after using

P
, he's probably dead.

R
has a longer cooldown of 120 seconds at level 1. Once used, he is less effective.