51.1%
6.8%
17.3%
179,589
Nasus Tank Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 46.7% | 23.3% | 3.1% | 4,872 |
Aatrox | 49.1% | 32.6% | 5.8% | 9,046 |
Tahm Kench | 45.8% | 33.4% | 2.1% | 3,249 |
Volibear | 48.9% | 35.7% | 2.9% | 4,496 |
Mordekaiser | 51.5% | 35.7% | 4.1% | 6,437 |
Win Rate
51.0%
Pick Rate
6.8%
Ban Rate
17.5%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.