51.0%
6.8%
17.3%
175,797
Nasus Tank Runes
Core Nasus Item Build Order
Core Nasus Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Illaoi | 46.7% | 23.1% | 3.1% | 4,776 |
Aatrox | 49.1% | 32.6% | 5.8% | 8,869 |
Tahm Kench | 45.6% | 33.4% | 2.1% | 3,177 |
Volibear | 48.9% | 35.7% | 2.9% | 4,385 |
Mordekaiser | 51.4% | 35.8% | 4.1% | 6,296 |
Win Rate
51.0%
Pick Rate
6.8%
Ban Rate
17.5%
Key Insights
- WhenQkills a unit, Nasus gains 3 stacks, increased to 12 for champions and large minions/monsters. 1 stack = +1 damage onQ.
- Qresets Nasus's auto attack.
- Enemies inE's AoE also have their Armor reduced.
- DuringR, Nasus gains bonus Armor and MR andQ's cooldown is halved.
Strengths
- The moreQstacks he has, the more dominant he is in a side lane.
- Wusually guarantees a successful gank.
- Can survive and turn ganks/skirmishes withR's effects.
- Excels with items that enhance his tankiness, sustain, and split-pushing capabilities.
Weaknesses
- Completely immobile, leaving him vulnerable to ganks.
- Struggles against most crowd control.
- Has a weaker early game, and relies too much on stackingQto be effective.
- Rhas a longer cooldown of 120 seconds at all ranks. Once used, he strength diminishes in fights.