Tier

Avg. Place

4.3

1st Place

13%

Top 2

27%

Top 4

55%

Pick Rate

0.4%

Appearances

42,414
Prismatics
Runecarver
6% Pick Rate
Everfrost
7% Pick Rate
Sanguine Gift
15% Pick Rate
Detonation Orb
4% Pick Rate
Reality Fracture
6% Pick Rate
Empyrean Promise
20% Pick Rate
Crown of the Shattered Queen
6% Pick Rate
Eleisa's Miracle
10% Pick Rate
Night Harvester
5% Pick Rate
Cruelty
7% Pick Rate
Radiant Virtue
10% Pick Rate
Innervating Locket
12% Pick Rate
Common Items
Shurelya's Battlesong
4% Pick Rate
Rabadon's Deathcap
16% Pick Rate
Mikael's Blessing
8% Pick Rate
Dawncore
12% Pick Rate
Shadowflame
3% Pick Rate
Rite Of Ruin
5% Pick Rate
Chemtech Putrifier
25% Pick Rate
Morellonomicon
7% Pick Rate
Seraph's Embrace
4% Pick Rate
Wooglet's Witchcap
4% Pick Rate
Zhonya's Hourglass
6% Pick Rate
Locket of the Iron Solari
9% Pick Rate
Knight's Vow
7% Pick Rate
Moonstone Renewer
49% Pick Rate
Imperial Mandate
36% Pick Rate
Liandry's Torment
4% Pick Rate
Sword of Blossoming Dawn
9% Pick Rate
Echoes of Helia
9% Pick Rate
Staff of Flowing Water
14% Pick Rate
Ardent Censer
30% Pick Rate
Wordless Promise
10% Pick Rate
Redemption
10% Pick Rate
Starting
Guardian's Amulet
41% Pick Rate
Guardian's Orb
7% Pick Rate
Boots Options
Sorcerer's Shoes
5% Pick Rate
Ionian Boots of Lucidity
69% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
First-Aid Kit
First-Aid KitGain 25% Heal and Shield Power.
16.1%
6,836
2
Sonic Boom
Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.
15.4%
6,540
3
All For You
All For YouYour Heals/Shields are 40% stronger when used on your partner.
14.8%
6,287
4
Holy Fire
Holy FireYour Healing and Shielding apply an infinitely stacking Burn to a nearby enemy, dealing 1% to 5% Max Health over 5 seconds.
13.0%
5,502
5
Circle of Death
Circle of DeathHealing and Regen you do deals a portion of the value in Magic Damage to the nearest enemy champion.
10.8%
4,571
6
Critical Healing
Critical HealingYour Heals and Shields can Critically Strike. Gain 20% Crit Chance.
10.7%
4,539
7
Quest: Angel of Retribution
Quest: Angel of RetributionRequirement: Restore or prevent 2500 damage to allies.

Reward: Gain 100% Attack Speed, and your Attacks deal additional magic damage equal to 300% Heal/Shield Power.
9.7%
4,106
8
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.1%
3,860
9
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
8.0%
3,406
10
Spirit Link
Spirit Link15% of damage dealt to your ally is redirected to you, and 50% of healing they receive is given to you as well.
7.3%
3,106
11
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
6.5%
2,767
12
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
6.3%
2,666
13
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
5.9%
2,500
14
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
5.3%
2,227
15
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
5.1%
2,171
16
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
5.0%
2,135
17
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.0%
2,112
18
Banner of Command
Banner of CommandGain the Banner of Command Summoner Spell.

Banner of Command empowers your ally for a brief duration.
4.9%
2,079
19
Recursion
RecursionGain 60 Ability Haste.
4.8%
2,050
20
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
4.6%
1,951