Tier

Avg. Place

4.3

1st Place

13%

Top 2

27%

Top 4

55%

Pick Rate

1.4%

Appearances

74,931
Prismatics
Dragonheart
8% Pick Rate
Runecarver
8% Pick Rate
Cruelty
4% Pick Rate
Demonic Embrace
10% Pick Rate
Night Harvester
12% Pick Rate
Sanguine Gift
13% Pick Rate
Cloak of Starry Night
3% Pick Rate
Innervating Locket
9% Pick Rate
Eleisa's Miracle
4% Pick Rate
Moonflair Spellblade
8% Pick Rate
Flesheater
4% Pick Rate
Reality Fracture
9% Pick Rate
Detonation Orb
6% Pick Rate
Gargoyle Stoneplate
5% Pick Rate
Demon King's Crown
4% Pick Rate
Common Items
Thornmail
8% Pick Rate
Hextech Gunblade
7% Pick Rate
Rite Of Ruin
4% Pick Rate
Bloodletter's Curse
7% Pick Rate
Zhonya's Hourglass
7% Pick Rate
Morellonomicon
11% Pick Rate
Rabadon's Deathcap
23% Pick Rate
Void Staff
5% Pick Rate
Jak'Sho, The Protean
11% Pick Rate
Rylai's Crystal Scepter
42% Pick Rate
Riftmaker
67% Pick Rate
Nashor's Tooth
7% Pick Rate
Shadowflame
11% Pick Rate
Liandry's Torment
34% Pick Rate
Spirit Visage
20% Pick Rate
Wooglet's Witchcap
4% Pick Rate
Heartsteel
8% Pick Rate
Starting
Guardian's Shroud
37% Pick Rate
Guardian's Orb
8% Pick Rate
Boots Options
Sorcerer's Shoes
42% Pick Rate
Plated Steelcaps
9% Pick Rate
Mercury's Treads
17% Pick Rate
Ionian Boots of Lucidity
8% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
11.1%
8,336
2
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
10.1%
7,605
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.4%
7,067
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
7.9%
5,932
5
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.4%
5,535
6
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
6.9%
5,182
7
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
6.9%
5,178
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
6.8%
5,103
9
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
6.3%
4,701
10
First-Aid Kit
First-Aid KitGain 20% Heal and Shield Power.
6.3%
4,686
11
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.2%
4,682
12
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
5.8%
4,346
13
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.4%
4,018
14
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
5.3%
3,995
15
Critical Healing
Critical HealingYour Heals and Shields can Critically Strike. Gain 25% Crit Chance.
5.2%
3,931
16
Goredrink
GoredrinkGain 20% Omnivamp
5.1%
3,813
17
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
4.9%
3,695
18
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
4.6%
3,480
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.6%
3,459
20
Frost Wraith
Frost WraithEvery 6.5 seconds, Automatically Root nearby enemies for 1.25 second.
4.5%
3,380