Tier

Avg. Place

4.7

1st Place

9%

Top 2

21%

Top 4

46%

Pick Rate

0.9%

Appearances

299,016
Prismatics
Gargoyle Stoneplate
8% Pick Rate
Darksteel Talons
6% Pick Rate
Everfrost
6% Pick Rate
Sanguine Gift
3% Pick Rate
Crown of the Shattered Queen
4% Pick Rate
Eleisa's Miracle
4% Pick Rate
Cloak of Starry Night
5% Pick Rate
Runecarver
4% Pick Rate
Moonflair Spellblade
3% Pick Rate
Dragonheart
4% Pick Rate
Cruelty
9% Pick Rate
Shield of Molten Stone
10% Pick Rate
Night Harvester
9% Pick Rate
Innervating Locket
5% Pick Rate
Radiant Virtue
6% Pick Rate
Demon King's Crown
3% Pick Rate
Detonation Orb
8% Pick Rate
Reality Fracture
5% Pick Rate
Turbo Chemtank
3% Pick Rate
Force Of Entropy
3% Pick Rate
Demonic Embrace
5% Pick Rate
Common Items
Randuin's Omen
4% Pick Rate
Morellonomicon
5% Pick Rate
Void Staff
7% Pick Rate
Wooglet's Witchcap
3% Pick Rate
Shadowflame
13% Pick Rate
Lich Bane
7% Pick Rate
Unending Despair
5% Pick Rate
Spirit Visage
5% Pick Rate
Frozen Heart
11% Pick Rate
Perplexity
3% Pick Rate
Kaenic Rookern
6% Pick Rate
Zhonya's Hourglass
4% Pick Rate
Force of Nature
7% Pick Rate
Luden's Companion
5% Pick Rate
Malignance
11% Pick Rate
Sunfire Aegis
21% Pick Rate
Stormsurge
11% Pick Rate
Hollow Radiance
3% Pick Rate
Rabadon's Deathcap
26% Pick Rate
Iceborn Gauntlet
5% Pick Rate
Jak'Sho, The Protean
20% Pick Rate
Bloodletter's Curse
4% Pick Rate
Liandry's Anguish
4% Pick Rate
Thornmail
28% Pick Rate
Heartsteel
36% Pick Rate
Starting
Guardian's Shroud
18% Pick Rate
Guardian's Horn
21% Pick Rate
Guardian's Orb
12% Pick Rate
Boots Options
Sorcerer's Shoes
20% Pick Rate
Plated Steelcaps
33% Pick Rate
Mercury's Treads
25% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
8.8%
26,216
2
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.7%
26,075
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
8.1%
24,299
4
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
6.2%
18,435
5
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
5.9%
17,723
6
Impassable
ImpassableGain the Aftershock and Glacial Augment Keystone Runes.
5.9%
17,504
7
Perseverance
PerseveranceGain hugely increased Health Regen, which is further increased while low on Health.
5.8%
17,384
8
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
5.5%
16,415
9
Quest: Steel Your Heart
Quest: Steel Your HeartRequirement: Possess Heartsteel with 325+ stacks.

Reward: Multiply your Heartsteel stacks by 6. Increase your Health Regeneration by 10% of your Heartsteel stacks.
5.4%
16,142
10
Heavy Hitter
Heavy HitterYour Attacks deal additional physical damage equal to 4% of your max Health.
5.4%
16,100
11
Self Destruct
Self DestructStart each round with a bomb attached to you. After 15 seconds, it explodes for 20% max Health true damage and Knocks Up for 0.75 seconds.
5.4%
16,098
12
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.2%
15,613
13
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
5.2%
15,533
14
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
5.2%
15,430
15
Celestial Body
Celestial BodyGain 1250 Health, but you deal 10% less damage.
5.1%
15,221
16
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
5.1%
15,177
17
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
4.9%
14,746
18
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
4.9%
14,732
19
Mountain Soul
Mountain SoulYou gain the Mountain Soul, gaining Shield after being out of combat for a short time.
4.9%
14,517
20
Recursion
RecursionGain 60 Ability Haste.
4.4%
13,008