Tier

Avg. Place

4.3

1st Place

14%

Top 2

28%

Top 4

55%

Pick Rate

0.8%

Appearances

14,057
Prismatics
Dragonheart
5% Pick Rate
Flesheater
3% Pick Rate
Innervating Locket
11% Pick Rate
Crown of the Shattered Queen
5% Pick Rate
Sanguine Gift
6% Pick Rate
Reality Fracture
3% Pick Rate
Demonic Embrace
8% Pick Rate
Night Harvester
14% Pick Rate
Detonation Orb
14% Pick Rate
Pyromancer's Cloak
14% Pick Rate
Runecarver
20% Pick Rate
Everfrost
6% Pick Rate
Common Items
Void Staff
6% Pick Rate
Banshee's Veil
3% Pick Rate
Bloodletter's Curse
6% Pick Rate
Rite Of Ruin
6% Pick Rate
Rabadon's Deathcap
41% Pick Rate
Shadowflame
11% Pick Rate
Perplexity
5% Pick Rate
Morellonomicon
15% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Zhonya's Hourglass
14% Pick Rate
Liandry's Torment
82% Pick Rate
Rod of Ages
4% Pick Rate
Rylai's Crystal Scepter
24% Pick Rate
Blackfire Torch
15% Pick Rate
Riftmaker
29% Pick Rate
Cosmic Drive
13% Pick Rate
Malignance
3% Pick Rate
Starting
Guardian's Shroud
25% Pick Rate
Guardian's Orb
20% Pick Rate
Boots Options
Boots of Swiftness
5% Pick Rate
Sorcerer's Shoes
54% Pick Rate
Mercury's Treads
3% Pick Rate
Ionian Boots of Lucidity
19% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
15.8%
2,219
2
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
14.8%
2,078
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.5%
1,760
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
12.0%
1,688
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
10.8%
1,512
6
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
10.1%
1,419
7
Eureka
EurekaGain Ability Haste equal to 30% of your Ability Power
9.7%
1,363
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.0%
1,260
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.5%
1,197
10
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.4%
1,179
11
Spin To Win
Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage!
7.6%
1,070
12
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.3%
1,025
13
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.2%
1,008
14
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.5%
913
15
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.0%
838
16
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.5%
780
17
Restless Restoration
Restless RestorationYou constantly heal while moving, increased by distance travelled.
5.5%
768
18
Don't Blink
Don't BlinkDeal more damage to enemies the faster you are than them.
5.3%
747
19
Recursion
RecursionGain 60 Ability Haste.
5.3%
741
20
With Haste
With HasteGain Move Speed equal to 1.5 times your Ability Haste.
5.2%
726