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Lee Sin
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Warwick
46.3%
Nidalee
46.7%
Rek'Sai
46.8%
Hecarim
47.6%
Lillia
47.8%
Rengar
47.9%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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10.19
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Recommended Build

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Summoner Spells

Starting Items

Hunter's Machete
Refillable Potion
Warding Totem (Trinket)

Core Build Path: 47.00% Win Rate (26226 Games)

Skirmisher's Sabre
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Caulfield's Warhammer
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Enchantment: Warrior
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Ninja Tabi
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Phage
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Kindlegem
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Black Cleaver

Core Final Build: 47.00% Win Rate (14071 Games)

Enchantment: Warrior
Ninja Tabi
Black Cleaver
Death's Dance
Sterak's Gage
Guardian Angel

Runes: 46.75% Win Rate (38912 Games)

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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

14%

80% AD

Win Rate
46.0%
(-0.1%)
vs last patch
Pick Rate
15.1%
(+0.9%)
vs last patch
Ban Rate
7.2%
(-1.7%)
vs last patch

Playing against Lee Sin

Key Insights
Q
grants True Sight of its target.
Q
's second cast deals bonus damage the lower the target's HP is.
W
's cooldown is halved if used on himself or a teammate.
R
can be combo'd with Flash,
Warding Totem (Trinket)
/
Control Ward
+
W
, or
Q
'ing another enemy behind his main target to kick them another direction (aka "Insec").
Power Spike
Excels at ganks and skirmishes.
Has a strong early game and has the option to play aggressively and invade the enemy jungler.
His ganking and teamfighting becomes much stronger after unlocking
R
.
R
also doubles as a peeling tool.
Spikes very hard at
Enchantment: Warrior
.
Vulnerable
Quickly burns through energy if he doesn't auto between abilities.
Needs
Control Ward
's in his inventory at all times to be more effective with
W
, meaning he cannot complete a 6th item without limiting himself.
Needs a lead to stay ahead, and falls off if he doesn't get one.
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