Tier

Avg. Place

4.0

1st Place

15%

Top 2

31%

Top 4

55%

Pick Rate

1.1%

Appearances

10,780
Prismatics
18% Pick Rate66% Top 4
19% Pick Rate68% Top 4
5% Pick Rate60% Top 4
15% Pick Rate65% Top 4
6% Pick Rate51% Top 4
3% Pick Rate53% Top 4
3% Pick Rate57% Top 4
12% Pick Rate55% Top 4
5% Pick Rate54% Top 4
11% Pick Rate59% Top 4
4% Pick Rate50% Top 4
5% Pick Rate52% Top 4
4% Pick Rate46% Top 4
Common Items
Chempunk Chainsword
5% Pick Rate71% Top 4
Serylda's Grudge
7% Pick Rate71% Top 4
Maw of Malmortius
4% Pick Rate70% Top 4
Youmuu's Ghostblade
3% Pick Rate62% Top 4
The Collector
8% Pick Rate61% Top 4
10% Pick Rate62% Top 4
Sterak's Gage
5% Pick Rate63% Top 4
Death's Dance
7% Pick Rate64% Top 4
Axiom Arc
8% Pick Rate65% Top 4
Hellfire Hatchet
17% Pick Rate64% Top 4
Spear of Shojin
5% Pick Rate54% Top 4
Goredrinker
20% Pick Rate56% Top 4
21% Pick Rate57% Top 4
Eclipse
34% Pick Rate57% Top 4
Ravenous Hydra
10% Pick Rate58% Top 4
Black Cleaver
14% Pick Rate59% Top 4
Moonstone Renewer
4% Pick Rate43% Top 4
Starting
Guardian's Amulet
4% Pick Rate39% Top 4
Guardian's Blade
22% Pick Rate48% Top 4
Guardian's Hammer
7% Pick Rate47% Top 4
Guardian's Dirk
43% Pick Rate53% Top 4
Boots Options
Plated Steelcaps
27% Pick Rate53% Top 4
Mercury's Treads
35% Pick Rate57% Top 4
Ionian Boots of Lucidity
22% Pick Rate51% Top 4
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
21.7%
67.2%
8.7%
937
2
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
21.0%
62.0%
3.2%
347
3
Blunt Force
Blunt ForceGain 15% Attack Damage.
20.4%
64.9%
4.6%
496
4
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
20.3%
62.1%
5.0%
541
5
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
20.3%
65.7%
4.3%
464
6
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
19.8%
62.8%
10.6%
1,139
7
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
19.8%
66.5%
11.1%
1,199
8
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
18.2%
63.3%
5.6%
603
9
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
18.2%
60.7%
4.3%
468
10
Goredrink
GoredrinkGain 20% Omnivamp
18.1%
68.0%
5.6%
607
11
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
17.6%
65.3%
5.9%
632
12
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
17.0%
59.1%
4.9%
528
13
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
16.9%
65.5%
5.9%
634
14
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
14.7%
57.2%
8.1%
873
15
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
13.4%
60.6%
3.2%
350
16
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
12.7%
63.1%
4.8%
520
17
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
11.0%
54.6%
3.2%
346
18
Dematerialize
DematerializeGain 15 Adaptive Force on takedown, once per champion per round.
24.0%
65.9%
2.1%
229
19
It's Critical
It's CriticalGain 40% Crit Chance.
21.7%
60.0%
1.7%
180
20
Contract Killer
Contract KillerEach round, mark an opponent to take 15% more damage and grant an extra 150 gold on death.
21.5%
66.5%
3.0%
325