Tier

Avg. Place

4.7

1st Place

9%

Top 2

20%

Top 4

46%

Pick Rate

0.2%

Appearances

1,359
Prismatics
Detonation Orb
19% Pick Rate54% Top 4
Runecarver
17% Pick Rate53% Top 4
Reality Fracture
6% Pick Rate59% Top 4
Innervating Locket
9% Pick Rate54% Top 4
Talisman Of Ascension
4% Pick Rate48% Top 4
Crown of the Shattered Queen
6% Pick Rate43% Top 4
Dragonheart
5% Pick Rate54% Top 4
Night Harvester
16% Pick Rate51% Top 4
Flesheater
4% Pick Rate49% Top 4
Sanguine Gift
5% Pick Rate43% Top 4
Cruelty
8% Pick Rate45% Top 4
Everfrost
8% Pick Rate44% Top 4
Moonflair Spellblade
4% Pick Rate33% Top 4
Common Items
Banshee's Veil
4% Pick Rate65% Top 4
Hextech Gunblade
7% Pick Rate59% Top 4
Zhonya's Hourglass
10% Pick Rate64% Top 4
Wooglet's Witchcap
4% Pick Rate57% Top 4
Void Staff
17% Pick Rate60% Top 4
Morellonomicon
8% Pick Rate68% Top 4
Shadowflame
30% Pick Rate53% Top 4
Perplexity
11% Pick Rate54% Top 4
Liandry's Anguish
7% Pick Rate56% Top 4
Cosmic Drive
4% Pick Rate58% Top 4
Malignance
8% Pick Rate48% Top 4
Rite Of Ruin
8% Pick Rate48% Top 4
Stormsurge
13% Pick Rate50% Top 4
Rabadon's Deathcap
54% Pick Rate52% Top 4
Lich Bane
9% Pick Rate52% Top 4
Rod of Ages
5% Pick Rate40% Top 4
Luden's Companion
19% Pick Rate45% Top 4
Statikk Shiv
6% Pick Rate33% Top 4
Starting
Guardian's Shroud
4% Pick Rate36% Top 4
Guardian's Orb
59% Pick Rate37% Top 4
Boots Options
Berserker's Greaves
4% Pick Rate21% Top 4
Sorcerer's Shoes
67% Pick Rate44% Top 4
Ionian Boots of Lucidity
16% Pick Rate43% Top 4
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
19.7%
54.1%
4.5%
61
2
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
18.6%
64.0%
6.3%
86
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
18.6%
58.8%
7.1%
97
4
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
15.2%
53.0%
4.9%
66
5
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
12.1%
54.9%
6.7%
91
6
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
12.1%
51.7%
4.3%
58
7
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
12.0%
53.0%
6.1%
83
8
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
11.7%
61.7%
6.9%
94
9
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.5%
64.4%
6.4%
87
10
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
10.4%
65.6%
7.1%
96
11
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
10.3%
46.2%
5.7%
78
12
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
10.3%
55.1%
5.7%
78
13
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
8.8%
52.5%
5.9%
80
14
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
8.5%
62.2%
6.0%
82
15
Recursion
RecursionGain 60 Ability Haste.
8.3%
47.2%
5.3%
72
16
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
8.3%
54.2%
7.1%
96
17
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
7.8%
39.1%
4.7%
64
18
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.4%
45.7%
6.0%
81
19
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
7.2%
42.2%
6.1%
83
20
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
7.1%
47.5%
7.3%
99