Tier

Avg. Place

4.6

1st Place

10%

Top 2

21%

Top 4

48%

Pick Rate

0.3%

Appearances

1,400
Prismatics
Flesheater
5% Pick Rate
Innervating Locket
9% Pick Rate
Cruelty
4% Pick Rate
Everfrost
11% Pick Rate
Crown of the Shattered Queen
7% Pick Rate
Dragonheart
4% Pick Rate
Night Harvester
15% Pick Rate
Runecarver
18% Pick Rate
Detonation Orb
17% Pick Rate
Common Items
Perplexity
9% Pick Rate
Zhonya's Hourglass
12% Pick Rate
Morellonomicon
12% Pick Rate
Banshee's Veil
8% Pick Rate
Lich Bane
5% Pick Rate
Stormsurge
17% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Liandry's Torment
10% Pick Rate
Rite Of Ruin
7% Pick Rate
Void Staff
26% Pick Rate
Hextech Gunblade
4% Pick Rate
Luden's Companion
26% Pick Rate
Shadowflame
57% Pick Rate
Seraph's Embrace
4% Pick Rate
Rabadon's Deathcap
70% Pick Rate
Rod of Ages
7% Pick Rate
Cosmic Drive
4% Pick Rate
Starting
Guardian's Shroud
6% Pick Rate
Guardian's Orb
44% Pick Rate
Boots Options
Sorcerer's Shoes
65% Pick Rate
Ionian Boots of Lucidity
11% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
11.4%
159
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.1%
155
3
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
9.4%
132
4
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
9.1%
127
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
9.0%
126
6
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.5%
119
7
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
8.3%
116
8
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.3%
116
9
Eureka
EurekaGain Ability Haste equal to 30% of your Ability Power
7.9%
110
10
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
7.4%
104
11
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
6.6%
93
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.4%
90
13
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.3%
88
14
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.3%
88
15
Trailblazer
TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.
6.1%
85
16
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.9%
82
17
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
5.7%
80
18
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
5.5%
77
19
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.4%
75
20
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.3%
74