Tier

Avg. Place

4.9

1st Place

8%

Top 2

19%

Top 4

43%

Pick Rate

0.2%

Appearances

1,921
Prismatics
Crown of the Shattered Queen
10% Pick Rate51% Top 4
Reality Fracture
6% Pick Rate52% Top 4
Innervating Locket
12% Pick Rate57% Top 4
Detonation Orb
19% Pick Rate55% Top 4
Dragonheart
6% Pick Rate43% Top 4
Sanguine Gift
6% Pick Rate53% Top 4
Demonic Embrace
4% Pick Rate51% Top 4
Moonflair Spellblade
4% Pick Rate39% Top 4
Night Harvester
10% Pick Rate39% Top 4
Runecarver
10% Pick Rate39% Top 4
Decapitator
8% Pick Rate44% Top 4
Everfrost
9% Pick Rate36% Top 4
Flesheater
4% Pick Rate35% Top 4
Common Items
Rite Of Ruin
5% Pick Rate60% Top 4
Riftmaker
4% Pick Rate59% Top 4
Shadowflame
5% Pick Rate58% Top 4
Void Staff
6% Pick Rate58% Top 4
Morellonomicon
3% Pick Rate70% Top 4
Rabadon's Deathcap
34% Pick Rate52% Top 4
Hextech Gunblade
4% Pick Rate51% Top 4
Seraph's Embrace
47% Pick Rate54% Top 4
Zhonya's Hourglass
4% Pick Rate56% Top 4
Frozen Heart
3% Pick Rate60% Top 4
Rod of Ages
56% Pick Rate48% Top 4
Malignance
32% Pick Rate48% Top 4
Wooglet's Witchcap
5% Pick Rate47% Top 4
Lich Bane
14% Pick Rate46% Top 4
Luden's Companion
3% Pick Rate52% Top 4
Archangel's Staff
12% Pick Rate26% Top 4
Starting
Guardian's Shroud
26% Pick Rate33% Top 4
Guardian's Orb
43% Pick Rate35% Top 4
Boots Options
Sorcerer's Shoes
61% Pick Rate41% Top 4
Plated Steelcaps
4% Pick Rate37% Top 4
Mercury's Treads
7% Pick Rate43% Top 4
Ionian Boots of Lucidity
16% Pick Rate34% Top 4
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
16.0%
59.7%
12.6%
243
2
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
15.2%
51.5%
8.9%
171
3
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
15.0%
56.4%
6.9%
133
4
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
15.0%
46.5%
6.6%
127
5
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
11.5%
56.9%
11.3%
218
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
11.4%
56.2%
9.6%
185
7
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
11.3%
51.1%
7.3%
141
8
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
11.0%
56.0%
4.7%
91
9
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
9.7%
57.6%
8.6%
165
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
8.1%
53.5%
4.5%
86
11
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
7.4%
49.6%
6.3%
121
12
Ultimate Unstoppable
Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).
7.4%
43.2%
4.2%
81
13
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.7%
52.1%
6.2%
119
14
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
6.4%
51.3%
4.1%
78
15
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
6.2%
31.5%
7.6%
146
16
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
4.4%
41.2%
7.1%
136
17
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
4.0%
47.0%
5.2%
100
18
Wisdom of Ages
Wisdom of AgesGain 1 level now, and 1 bonus level every other round. Your level cap is removed.
15.5%
60.3%
3.0%
58
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
15.4%
52.3%
3.4%
65
20
Contract Killer
Contract KillerEach round, mark an opponent to take 15% more damage and grant an extra 150 gold on death.
14.7%
52.9%
3.5%
68