Background Global
Irelia
tier-3
P
Q

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W

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E

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R

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Ranked Solo/Duo
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10.11
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Recommended Build

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Summoner Spells
Starting Items
Core Build Path: 50.78% Win Rate (769 Games)
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Core Final Build: 50.78% Win Rate (294 Games)
Runes: 45.54% Win Rate (964 Games)
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Skill Order
Q
E
W
Damage Breakdown

33% AP

62% AD

Irelia's Matchups

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No matchups data found for this champion.
Win Rate
46.8%
(0.0%)
vs last patch
Pick Rate
7.2%
(0.0%)
vs last patch
Ban Rate
6.9%
(0.0%)
vs last patch

Playing against Irelia

Key Insights
grants bonus attack speed per stack and bonus on-hit magic damage at max stacks.
and
mark enemy champions and large monsters hit, resetting
anytime Irelia casts it on them.
also resets on kills or if the unit is killed mid-dash.
's channel cannot be interrupted by hard CC; only Irelia can end it early.
stuns quicker the closer the second blade is to Irelia.
Enemies that pass through
's blades take damage and are also slowed by 90% for 1.5 seconds.
Power Spike
At max
stacks, she becomes incredibly powerful, especially during the laning phase.
Can gapclose to her opponent quickly through low-health minions with
's.
Has the potential to dodge skillshots as well as heal by using
to dash around on minions.
can be cast during
's dash to speed up the stun and all-in faster.
Has decent spikes at
,
, and
, but especially upon completing
. Also spikes well on
and
.
Vulnerable
Much weaker when
isn't fully stacked, and can be heavily abused during this time. She relies far too heavily on stacking
to spike during fights.
Significantly harder to play from behind.
Struggles against magic damage, as
only blocks physical damage.
Hard to play against ranged champions, and can only reach them through using
on low-health minions.
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