Tier

Avg. Place

4.6

1st Place

10%

Top 2

22%

Top 4

49%

Pick Rate

0.6%

Appearances

5,232
Prismatics
Reality Fracture
13% Pick Rate63% Top 4
Innervating Locket
12% Pick Rate56% Top 4
Detonation Orb
17% Pick Rate59% Top 4
Dragonheart
5% Pick Rate47% Top 4
Runecarver
13% Pick Rate47% Top 4
Demonic Embrace
6% Pick Rate51% Top 4
Sanguine Gift
7% Pick Rate51% Top 4
Everfrost
9% Pick Rate52% Top 4
Flesheater
5% Pick Rate56% Top 4
Cruelty
7% Pick Rate51% Top 4
Crown of the Shattered Queen
9% Pick Rate55% Top 4
Night Harvester
9% Pick Rate56% Top 4
Talisman Of Ascension
3% Pick Rate46% Top 4
Common Items
Void Staff
7% Pick Rate67% Top 4
Morellonomicon
12% Pick Rate64% Top 4
Perplexity
7% Pick Rate63% Top 4
Wooglet's Witchcap
6% Pick Rate67% Top 4
Rabadon's Deathcap
36% Pick Rate58% Top 4
Shadowflame
10% Pick Rate59% Top 4
Bloodletter's Curse
5% Pick Rate59% Top 4
Malignance
4% Pick Rate50% Top 4
Rod of Ages
5% Pick Rate49% Top 4
Rylai's Crystal Scepter
39% Pick Rate52% Top 4
Liandry's Anguish
68% Pick Rate52% Top 4
Rite Of Ruin
4% Pick Rate54% Top 4
Riftmaker
4% Pick Rate54% Top 4
Zhonya's Hourglass
28% Pick Rate56% Top 4
Luden's Companion
3% Pick Rate43% Top 4
Starting
Guardian's Shroud
12% Pick Rate35% Top 4
Guardian's Orb
56% Pick Rate41% Top 4
Boots Options
Sorcerer's Shoes
72% Pick Rate48% Top 4
Ionian Boots of Lucidity
13% Pick Rate43% Top 4
Rank
Augment
Tier
1st Place
Top 4%
Pick Rate
Appearances
1
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
17.4%
58.5%
3.7%
195
2
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
16.8%
62.2%
4.5%
238
3
Erosion
ErosionDamaging enemies adds a stacking Armor and Magic Resist shred for 4s.
15.8%
57.9%
4.0%
209
4
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
15.0%
62.5%
8.9%
467
5
Minionmancer
MinionmancerYour summons gain 60% increased size, health, and damage.
14.3%
66.8%
9.4%
491
6
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
14.0%
64.7%
7.0%
365
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
13.7%
54.6%
5.0%
262
8
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
13.4%
57.5%
12.2%
640
9
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
13.1%
59.2%
3.7%
191
10
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
12.6%
60.4%
4.4%
230
11
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
11.8%
56.2%
3.9%
203
12
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
11.8%
59.2%
7.1%
373
13
Trueshot Prodigy
Trueshot ProdigyWhen you damage a champion from far away, Autocast a Trueshot Barrage at them.
11.7%
59.0%
5.2%
273
14
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
11.4%
54.5%
8.1%
422
15
Repulsor
RepulsorOn dropping below 60 or 30% Health, nearby enemies are Knocked Back.
11.2%
56.0%
4.6%
241
16
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
10.9%
57.1%
11.8%
617
17
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
10.6%
56.3%
5.9%
311
18
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
10.5%
54.4%
4.5%
237
19
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
10.4%
55.9%
3.9%
202
20
Skilled Sniper
Skilled SniperHitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds.
10.4%
52.3%
4.2%
222