Tier

Avg. Place

4.5

1st Place

10%

Top 2

22%

Top 4

50%

Pick Rate

0.4%

Appearances

2,702
Prismatics
Night Harvester
10% Pick Rate
Detonation Orb
18% Pick Rate
Cruelty
6% Pick Rate
Everfrost
13% Pick Rate
Dragonheart
3% Pick Rate
Runecarver
17% Pick Rate
Demonic Embrace
5% Pick Rate
Crown of the Shattered Queen
9% Pick Rate
Reality Fracture
9% Pick Rate
Innervating Locket
10% Pick Rate
Sanguine Gift
4% Pick Rate
Common Items
Shadowflame
14% Pick Rate
Rabadon's Deathcap
43% Pick Rate
Banshee's Veil
4% Pick Rate
Perplexity
8% Pick Rate
Void Staff
12% Pick Rate
Zhonya's Hourglass
36% Pick Rate
Rite Of Ruin
3% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Morellonomicon
18% Pick Rate
Bloodletter's Curse
5% Pick Rate
Liandry's Torment
72% Pick Rate
Rylai's Crystal Scepter
43% Pick Rate
Rod of Ages
5% Pick Rate
Seraph's Embrace
3% Pick Rate
Blackfire Torch
13% Pick Rate
Malignance
6% Pick Rate
Starting
Guardian's Shroud
13% Pick Rate
Guardian's Orb
37% Pick Rate
Boots Options
Sorcerer's Shoes
66% Pick Rate
Ionian Boots of Lucidity
11% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
12.3%
333
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
12.1%
328
3
Minionmancer
MinionmancerYour summons gain 45% increased size, health, and damage.
12.1%
328
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
10.3%
278
5
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
9.6%
260
6
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
9.3%
252
7
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
8.4%
226
8
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
8.0%
215
9
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
7.4%
200
10
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.2%
194
11
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
6.7%
182
12
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
6.7%
182
13
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
6.4%
174
14
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.4%
173
15
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
6.0%
161
16
Repulsor
RepulsorOn dropping below 60 or 30% Health, nearby enemies are Knocked Back.
5.7%
153
17
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
5.4%
147
18
Trueshot Prodigy
Trueshot ProdigyWhen you damage a champion from far away, Autocast a Trueshot Barrage at them.
5.3%
143
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.8%
129
20
Skilled Sniper
Skilled SniperHitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds, periodic abilities are instead reset to 3 seconds.
4.7%
127