Tier

Avg. Place

4.5

1st Place

12%

Top 2

25%

Top 4

50%

Pick Rate

0.5%

Appearances

4,495
Prismatics
Duskblade of Draktharr
5% Pick Rate
Prowler's Claw
10% Pick Rate
Moonflair Spellblade
3% Pick Rate
Divine Sunderer
24% Pick Rate
Hemomancer's Helm
16% Pick Rate
Dragonheart
6% Pick Rate
Fulmination
7% Pick Rate
Decapitator
5% Pick Rate
Demon King's Crown
4% Pick Rate
Darksteel Talons
7% Pick Rate
Flesheater
5% Pick Rate
Mirage Blade
11% Pick Rate
Overlord's Bloodmail
5% Pick Rate
Talisman Of Ascension
3% Pick Rate
Sword of the Divine
4% Pick Rate
Gambler's Blade
3% Pick Rate
Hamstringer
5% Pick Rate
Common Items
Chempunk Chainsword
6% Pick Rate
Eclipse
11% Pick Rate
Sterak's Gage
9% Pick Rate
Hellfire Hatchet
18% Pick Rate
Maw of Malmortius
5% Pick Rate
Titanic Hydra
4% Pick Rate
Sundered Sky
24% Pick Rate
Ravenous Hydra
47% Pick Rate
Blade of The Ruined King
24% Pick Rate
Black Cleaver
7% Pick Rate
Spear of Shojin
17% Pick Rate
Death's Dance
18% Pick Rate
Trinity Force
24% Pick Rate
Stridebreaker
3% Pick Rate
Heartsteel
4% Pick Rate
Starting
Guardian's Blade
28% Pick Rate
Guardian's Hammer
32% Pick Rate
Guardian's Dirk
8% Pick Rate
Boots Options
Berserker's Greaves
7% Pick Rate
Plated Steelcaps
28% Pick Rate
Mercury's Treads
42% Pick Rate
Ionian Boots of Lucidity
9% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
11.8%
531
2
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
9.2%
412
3
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
8.7%
390
4
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.4%
332
5
Goredrink
GoredrinkGain 20% Omnivamp
7.3%
328
6
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.8%
306
7
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
6.6%
298
8
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
6.4%
289
9
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
5.5%
248
10
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
5.5%
246
11
Demon's Dance
Demon's DanceGain the Fleet Footwork and Grasp of the Undying Keystone Runes.
5.4%
241
12
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
5.4%
241
13
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
5.1%
231
14
Shrink Ray
Shrink RayYour Attacks reduce an enemy's damage by 15% for 3 seconds.
5.0%
223
15
Blunt Force
Blunt ForceGain 15% Attack Damage.
4.7%
211
16
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
4.6%
206
17
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
4.2%
190
18
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
4.2%
188
19
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn, dealing damage over time.
4.1%
186
20
Recursion
RecursionGain 60 Ability Haste.
4.1%
185