Tier

Avg. Place

4.5

1st Place

11%

Top 2

24%

Top 4

50%

Pick Rate

0.5%

Appearances

27,303
Prismatics
Dragonheart
4% Pick Rate
Innervating Locket
8% Pick Rate
Flesheater
6% Pick Rate
Kinkou Jitte
5% Pick Rate
Pyromancer's Cloak
3% Pick Rate
Demonic Embrace
3% Pick Rate
Sanguine Gift
4% Pick Rate
Cruelty
3% Pick Rate
Crown of the Shattered Queen
5% Pick Rate
Everfrost
8% Pick Rate
Moonflair Spellblade
6% Pick Rate
Runecarver
12% Pick Rate
Detonation Orb
13% Pick Rate
Reality Fracture
4% Pick Rate
Night Harvester
14% Pick Rate
Mirage Blade
3% Pick Rate
Decapitator
3% Pick Rate
Common Items
Morellonomicon
11% Pick Rate
Void Staff
15% Pick Rate
Banshee's Veil
3% Pick Rate
Riftmaker
5% Pick Rate
Stormsurge
8% Pick Rate
Cosmic Drive
3% Pick Rate
Rite Of Ruin
5% Pick Rate
Shadowflame
33% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Zhonya's Hourglass
15% Pick Rate
Perplexity
8% Pick Rate
Hextech Rocketbelt
9% Pick Rate
Rod of Ages
4% Pick Rate
Lich Bane
66% Pick Rate
Hextech Gunblade
12% Pick Rate
Nashor's Tooth
11% Pick Rate
Rabadon's Deathcap
62% Pick Rate
Liandry's Torment
3% Pick Rate
Starting
Guardian's Shroud
16% Pick Rate
Guardian's Orb
33% Pick Rate
Boots Options
Sorcerer's Shoes
63% Pick Rate
Mercury's Treads
3% Pick Rate
Ionian Boots of Lucidity
12% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
14.3%
3,905
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
9.5%
2,590
3
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.8%
2,396
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
8.8%
2,396
5
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
8.5%
2,314
6
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
7.9%
2,157
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.7%
2,113
8
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
7.6%
2,078
9
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
7.1%
1,932
10
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
7.0%
1,913
11
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.3%
1,727
12
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.2%
1,704
13
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.9%
1,618
14
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
5.4%
1,478
15
Trailblazer
TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.
5.3%
1,443
16
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
5.2%
1,428
17
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.1%
1,401
18
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.9%
1,347
19
Recursion
RecursionGain 60 Ability Haste.
4.6%
1,267
20
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
4.6%
1,258