50.1%
4.9%
2.4%
631
Diana Runes
Core Diana Item Build Order
Core Diana Item Build Path
Situational
Summoner Spells
Champion | Game Win Rate | Lane Win Rate | Matchup Rate | Matches |
---|---|---|---|---|
Hecarim | 37.5% | 25.0% | 1.4% | 8 |
Taliyah | 18.2% | 36.4% | 1.9% | 11 |
Kindred | 45.5% | 36.4% | 1.9% | 11 |
Karthus | 53.8% | 38.5% | 2.2% | 13 |
Fiddlesticks | 57.1% | 42.9% | 1.2% | 7 |
Win Rate
50.9%
Pick Rate
5.2%
Ban Rate
2.9%
Key Insights
- When Diana casts a spell,P's bonus attack speed is doubled for 3 seconds.
- Qreveals struck enemies.
- W's shield is reapplied when all three spheres detonate, and stacks with the original shield.
- Eresets its cooldown if the target was affected byQ.
- Rdeals increased damage for each enemy champion pulled.
Strengths
- Excels at extended trades, especially against immobile champions.
- Has a strong level 2-3 all-in withQ/E. At level 6, she can 100-0 withR.
- A well-timedRcan singlehandedly win teamfights.
- Excels with items that boost her burst damage, attack speed, and survivability.
Weaknesses
- IfEis used and its cooldown isn't reset, Diana has no way out of a fight.
- Relies too much onE's mobility to fight or set up plays.
- Rdoes nothing if it doesn't pull an enemy champion in.