Tier

Avg. Place

4.6

1st Place

10%

Top 2

22%

Top 4

48%

Pick Rate

0.3%

Appearances

29,019
Prismatics
Demonic Embrace
4% Pick Rate
Everfrost
6% Pick Rate
Sanguine Gift
5% Pick Rate
Dragonheart
4% Pick Rate
Crown of the Shattered Queen
5% Pick Rate
Flesheater
5% Pick Rate
Night Harvester
14% Pick Rate
Runecarver
10% Pick Rate
Reality Fracture
8% Pick Rate
Innervating Locket
7% Pick Rate
Detonation Orb
12% Pick Rate
Moonflair Spellblade
11% Pick Rate
Mirage Blade
5% Pick Rate
Decapitator
5% Pick Rate
Common Items
Perplexity
7% Pick Rate
Void Staff
11% Pick Rate
Banshee's Veil
3% Pick Rate
Rite Of Ruin
5% Pick Rate
Liandry's Torment
3% Pick Rate
Bloodletter's Curse
4% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Jak'Sho, The Protean
4% Pick Rate
Zhonya's Hourglass
14% Pick Rate
Morellonomicon
10% Pick Rate
Heartsteel
6% Pick Rate
Nashor's Tooth
41% Pick Rate
Hextech Rocketbelt
5% Pick Rate
Lich Bane
39% Pick Rate
Hextech Gunblade
14% Pick Rate
Rod of Ages
6% Pick Rate
Stormsurge
9% Pick Rate
Rabadon's Deathcap
50% Pick Rate
Shadowflame
24% Pick Rate
Riftmaker
14% Pick Rate
Starting
Guardian's Shroud
29% Pick Rate
Guardian's Orb
21% Pick Rate
Boots Options
Berserker's Greaves
3% Pick Rate
Sorcerer's Shoes
60% Pick Rate
Plated Steelcaps
3% Pick Rate
Mercury's Treads
7% Pick Rate
Ionian Boots of Lucidity
8% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
15.6%
4,541
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
10.0%
2,898
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.7%
2,829
4
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.2%
2,658
5
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
8.3%
2,422
6
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
7.5%
2,163
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
7.3%
2,126
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.2%
2,101
9
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.8%
1,972
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.7%
1,947
11
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.2%
1,810
12
Goredrink
GoredrinkGain 20% Omnivamp
6.1%
1,761
13
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
6.0%
1,734
14
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.6%
1,632
15
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
5.2%
1,506
16
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.0%
1,462
17
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.7%
1,367
18
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
4.4%
1,290
19
Deft
DeftGain 60% Attack Speed.
4.2%
1,223
20
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
3.9%
1,139