Tier

Avg. Place

4.9

1st Place

8%

Top 2

17%

Top 4

41%

Pick Rate

0.3%

Appearances

20,981
Prismatics
Flesheater
4% Pick Rate
Sanguine Gift
6% Pick Rate
Cruelty
4% Pick Rate
Crown of the Shattered Queen
6% Pick Rate
Dragonheart
3% Pick Rate
Runecarver
10% Pick Rate
Night Harvester
14% Pick Rate
Moonflair Spellblade
9% Pick Rate
Detonation Orb
12% Pick Rate
Innervating Locket
7% Pick Rate
Reality Fracture
10% Pick Rate
Mirage Blade
5% Pick Rate
Decapitator
6% Pick Rate
Everfrost
5% Pick Rate
Demonic Embrace
5% Pick Rate
Common Items
Thornmail
3% Pick Rate
Void Staff
7% Pick Rate
Rite Of Ruin
4% Pick Rate
Liandry's Torment
6% Pick Rate
Perplexity
6% Pick Rate
Bloodletter's Curse
5% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Zhonya's Hourglass
13% Pick Rate
Morellonomicon
8% Pick Rate
Nashor's Tooth
54% Pick Rate
Sunfire Aegis
4% Pick Rate
Stormsurge
9% Pick Rate
Hextech Rocketbelt
4% Pick Rate
Lich Bane
26% Pick Rate
Rod of Ages
5% Pick Rate
Hextech Gunblade
8% Pick Rate
Jak'Sho, The Protean
8% Pick Rate
Riftmaker
16% Pick Rate
Shadowflame
14% Pick Rate
Rabadon's Deathcap
38% Pick Rate
Heartsteel
8% Pick Rate
Starting
Guardian's Shroud
31% Pick Rate
Guardian's Horn
4% Pick Rate
Guardian's Orb
19% Pick Rate
Boots Options
Sorcerer's Shoes
59% Pick Rate
Plated Steelcaps
6% Pick Rate
Mercury's Treads
11% Pick Rate
Ionian Boots of Lucidity
6% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
13.6%
2,854
2
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.6%
2,007
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.7%
1,828
4
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
8.2%
1,725
5
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
8.0%
1,674
6
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
7.0%
1,466
7
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.3%
1,317
8
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
6.2%
1,301
9
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.0%
1,259
10
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
5.9%
1,231
11
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.9%
1,229
12
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
5.8%
1,221
13
Goredrink
GoredrinkGain 20% Omnivamp
5.6%
1,172
14
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
5.1%
1,079
15
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
5.1%
1,072
16
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
4.9%
1,025
17
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.8%
1,003
18
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
4.7%
984
19
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
4.6%
961
20
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
4.0%
846