Tier

Avg. Place

4.6

1st Place

11%

Top 2

23%

Top 4

49%

Pick Rate

0.3%

Appearances

12,093
Prismatics
Moonflair Spellblade
8% Pick Rate
Flesheater
5% Pick Rate
Dragonheart
5% Pick Rate
Reaper's Toll
4% Pick Rate
Demonic Embrace
4% Pick Rate
Everfrost
5% Pick Rate
Night Harvester
11% Pick Rate
Reality Fracture
6% Pick Rate
Pyromancer's Cloak
4% Pick Rate
Runecarver
10% Pick Rate
Crown of the Shattered Queen
4% Pick Rate
Sanguine Gift
4% Pick Rate
Detonation Orb
11% Pick Rate
Innervating Locket
7% Pick Rate
Mirage Blade
4% Pick Rate
Decapitator
4% Pick Rate
Twilight's Edge
3% Pick Rate
Common Items
Void Staff
10% Pick Rate
Banshee's Veil
3% Pick Rate
Bloodletter's Curse
3% Pick Rate
Rite Of Ruin
6% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Jak'Sho, The Protean
4% Pick Rate
Zhonya's Hourglass
12% Pick Rate
Perplexity
7% Pick Rate
Morellonomicon
10% Pick Rate
Hextech Rocketbelt
4% Pick Rate
Nashor's Tooth
41% Pick Rate
Heartsteel
6% Pick Rate
Hextech Gunblade
16% Pick Rate
Lich Bane
36% Pick Rate
Rod of Ages
6% Pick Rate
Liandry's Torment
4% Pick Rate
Shadowflame
25% Pick Rate
Riftmaker
14% Pick Rate
Rabadon's Deathcap
49% Pick Rate
Stormsurge
9% Pick Rate
Starting
Guardian's Shroud
29% Pick Rate
Guardian's Orb
18% Pick Rate
Boots Options
Berserker's Greaves
3% Pick Rate
Sorcerer's Shoes
59% Pick Rate
Mercury's Treads
7% Pick Rate
Ionian Boots of Lucidity
8% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
14.7%
1,779
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
9.5%
1,147
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
8.5%
1,027
4
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.4%
1,011
5
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
8.3%
1,007
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
7.9%
952
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.6%
917
8
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.3%
761
9
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.1%
742
10
Eureka
EurekaGain Ability Haste equal to 30% of your Ability Power
6.1%
740
11
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.0%
730
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.7%
686
13
Goredrink
GoredrinkGain 20% Omnivamp
5.5%
670
14
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.3%
635
15
Trailblazer
TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.
4.8%
584
16
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
4.5%
549
17
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
4.5%
541
18
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.4%
536
19
Deft
DeftGain 60% Attack Speed.
4.0%
483
20
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
3.9%
476