Tier

Avg. Place

4.5

1st Place

11%

Top 2

24%

Top 4

50%

Pick Rate

0.3%

Appearances

19,554
Prismatics
Dragonheart
4% Pick Rate
Demonic Embrace
4% Pick Rate
Everfrost
5% Pick Rate
Reaper's Toll
4% Pick Rate
Pyromancer's Cloak
4% Pick Rate
Night Harvester
11% Pick Rate
Crown of the Shattered Queen
5% Pick Rate
Runecarver
9% Pick Rate
Reality Fracture
6% Pick Rate
Sanguine Gift
5% Pick Rate
Detonation Orb
10% Pick Rate
Innervating Locket
6% Pick Rate
Flesheater
6% Pick Rate
Moonflair Spellblade
8% Pick Rate
Mirage Blade
4% Pick Rate
Kinkou Jitte
3% Pick Rate
Decapitator
4% Pick Rate
Twilight's Edge
3% Pick Rate
Common Items
Void Staff
9% Pick Rate
Banshee's Veil
3% Pick Rate
Rite Of Ruin
6% Pick Rate
Bloodletter's Curse
4% Pick Rate
Jak'Sho, The Protean
4% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Perplexity
7% Pick Rate
Zhonya's Hourglass
12% Pick Rate
Morellonomicon
10% Pick Rate
Nashor's Tooth
42% Pick Rate
Heartsteel
6% Pick Rate
Hextech Rocketbelt
5% Pick Rate
Lich Bane
37% Pick Rate
Hextech Gunblade
16% Pick Rate
Rod of Ages
6% Pick Rate
Stormsurge
8% Pick Rate
Shadowflame
25% Pick Rate
Rabadon's Deathcap
48% Pick Rate
Riftmaker
14% Pick Rate
Liandry's Torment
4% Pick Rate
Starting
Guardian's Shroud
29% Pick Rate
Guardian's Orb
19% Pick Rate
Boots Options
Berserker's Greaves
3% Pick Rate
Sorcerer's Shoes
59% Pick Rate
Mercury's Treads
6% Pick Rate
Ionian Boots of Lucidity
8% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
14.5%
2,845
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
9.4%
1,844
3
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.9%
1,731
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
8.6%
1,672
5
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
8.4%
1,645
6
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
8.3%
1,629
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.1%
1,385
8
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.4%
1,250
9
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.0%
1,176
10
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.0%
1,167
11
Goredrink
GoredrinkGain 20% Omnivamp
5.4%
1,059
12
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.4%
1,059
13
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
5.4%
1,052
14
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
5.3%
1,037
15
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
4.5%
880
16
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
4.5%
872
17
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.4%
869
18
Trailblazer
TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.
4.4%
866
19
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
4.4%
857
20
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
3.9%
770