Tier

Avg. Place

4.4

1st Place

18%

Top 2

30%

Top 4

52%

Pick Rate

0.7%

Appearances

43,017
Prismatics
Dragonheart
7% Pick Rate
Flesheater
4% Pick Rate
Runecarver
13% Pick Rate
Everfrost
10% Pick Rate
Demonic Embrace
5% Pick Rate
Innervating Locket
6% Pick Rate
Night Harvester
8% Pick Rate
Crown of the Shattered Queen
10% Pick Rate
Sanguine Gift
5% Pick Rate
Cruelty
3% Pick Rate
Pyromancer's Cloak
8% Pick Rate
Reality Fracture
3% Pick Rate
Detonation Orb
17% Pick Rate
Common Items
Perplexity
6% Pick Rate
Morellonomicon
11% Pick Rate
Zhonya's Hourglass
12% Pick Rate
Void Staff
12% Pick Rate
Banshee's Veil
5% Pick Rate
Bloodletter's Curse
8% Pick Rate
Riftmaker
4% Pick Rate
Rite Of Ruin
5% Pick Rate
Rabadon's Deathcap
40% Pick Rate
Jak'Sho, The Protean
6% Pick Rate
Shadowflame
17% Pick Rate
Rod of Ages
12% Pick Rate
Rylai's Crystal Scepter
57% Pick Rate
Liandry's Torment
56% Pick Rate
Seraph's Embrace
9% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Malignance
4% Pick Rate
Blackfire Torch
8% Pick Rate
Starting
Guardian's Shroud
13% Pick Rate
Guardian's Horn
3% Pick Rate
Guardian's Orb
30% Pick Rate
Boots Options
Sorcerer's Shoes
65% Pick Rate
Mercury's Treads
6% Pick Rate
Ionian Boots of Lucidity
3% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
16.7%
7,186
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
15.4%
6,623
3
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
12.0%
5,145
4
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
11.3%
4,871
5
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
11.3%
4,842
6
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
10.8%
4,633
7
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
10.7%
4,611
8
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
9.6%
4,150
9
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
8.0%
3,421
10
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.8%
3,334
11
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
7.1%
3,051
12
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
7.0%
2,996
13
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
6.7%
2,863
14
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.6%
2,850
15
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
5.8%
2,511
16
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
5.4%
2,328
17
Stackosaurus Rex
Stackosaurus RexWhen you gain permanent Stacks of an Ability, gain 75% more!
5.3%
2,280
18
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
5.1%
2,184
19
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
4.8%
2,050
20
Giant Slayer
Giant SlayerBecome tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.
4.1%
1,758