Annie AP Runes

Build Patch 14.14

Core Annie Item Build Order

60.0% Win Rate (4,342 Games)
Doran's Ring

Starting

Malignance

1st

Sorcerer's Shoes

2nd

Liandry's Torment

3rd

Malignance

4th

Liandry's Torment

5th

Rylai's Crystal Scepter

6th

Doran's Ring
Malignance
Sorcerer's Shoes
Liandry's Torment
Malignance
Liandry's Torment
Rylai's Crystal Scepter

Core Annie Item Build Path

Situational

Shadowflame
Zhonya's Hourglass
Rabadon's Deathcap
Luden's Companion
Stormsurge
Blackfire Torch
Void Staff

Summoner Spells

Flash
10,760 Games59%
6053 Games60%

Annie Skill Order

0
Pyromania

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

Disintegrate
Incinerate
Molten Shield
Summon: Tibbers

Annie Guide

Learn Annie with our Annie guide. Learn about Annie's strengths and Annie's weaknesses, and harness key insights to optimize your playstyle. Whether you're a seasoned player or new to Annie, our guide provides the tools you need to dominate the battlefield.
Key Insights
  • When Annie stuns a target, summons Tibbers, or dies, Tibbers enrages, gaining increased attack speed and movespeed for 3 seconds. If in range, it'll also target Annie's killer or the nearest lowest HP enemy champion.
  • If
    Annie
    Q
    is disjointed, it will go on cooldown, but not consume
    Annie
    P
    's stacks.
  • Annie can surprise-stun at 3 stacks by using
    Annie
    E
    during
    Annie
    Q
    to fully stack
    Annie
    P
    .
  • Annie
    E
    can be cast on any allied champion and will always affect Tibbers.
Strengths
  • Excels at short trades and teamfights.
  • Has a natural spike in threat every time
    Annie
    P
    is fully stacked.
  • Has extra protection with
    Annie
    R
    because she can reposition Tibbers to block skillshots.
  • Benefits from items enhancing burst damage and survivability.
Weaknesses
  • Cannot stun more than once per ability rotation, limiting her control in fights.
  • Immobile, leaving her vulnerable to ganks.
  • Relies too much on
    Annie
    P
    to fight, and can be punished anytime the stacks are consumed.