Tier

Avg. Place

4.3

1st Place

13%

Top 2

27%

Top 4

54%

Pick Rate

0.3%

Appearances

15,565
Prismatics
Dragonheart
5% Pick Rate
Sanguine Gift
4% Pick Rate
Crown of the Shattered Queen
10% Pick Rate
Demonic Embrace
6% Pick Rate
Everfrost
16% Pick Rate
Innervating Locket
8% Pick Rate
Night Harvester
10% Pick Rate
Reality Fracture
3% Pick Rate
Pyromancer's Cloak
10% Pick Rate
Cruelty
12% Pick Rate
Detonation Orb
17% Pick Rate
Common Items
Perplexity
5% Pick Rate
Void Staff
11% Pick Rate
Banshee's Veil
4% Pick Rate
Rabadon's Deathcap
46% Pick Rate
Rite Of Ruin
5% Pick Rate
Shadowflame
12% Pick Rate
Zhonya's Hourglass
18% Pick Rate
Bloodletter's Curse
5% Pick Rate
Morellonomicon
15% Pick Rate
Blackfire Torch
16% Pick Rate
Rod of Ages
55% Pick Rate
Rylai's Crystal Scepter
6% Pick Rate
Wooglet's Witchcap
6% Pick Rate
Seraph's Embrace
37% Pick Rate
Liandry's Torment
37% Pick Rate
Malignance
9% Pick Rate
Archangel's Staff
3% Pick Rate
Starting
Guardian's Shroud
9% Pick Rate
Guardian's Orb
36% Pick Rate
Boots Options
Sorcerer's Shoes
61% Pick Rate
Ionian Boots of Lucidity
13% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
14.6%
2,273
2
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.2%
1,906
3
Ice Cold
Ice ColdYour Slowing effects reduce Move Speed by an extra 100.
11.5%
1,795
4
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
11.1%
1,735
5
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
10.6%
1,653
6
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
10.4%
1,626
7
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
9.9%
1,539
8
Phenomenal Evil
Phenomenal EvilPermanently gain 2 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
9.7%
1,513
9
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.4%
1,304
10
Eureka
EurekaGain Ability Haste equal to 30% of your Ability Power
8.0%
1,244
11
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
7.8%
1,209
12
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
7.1%
1,109
13
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
7.1%
1,106
14
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.1%
1,101
15
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
6.6%
1,023
16
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
6.3%
976
17
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
5.9%
917
18
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
5.5%
853
19
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.7%
739
20
Recursion
RecursionGain 60 Ability Haste.
4.3%
674