Tier

Avg. Place

4.7

1st Place

9%

Top 2

21%

Top 4

47%

Pick Rate

0.5%

Appearances

4,188
Prismatics
Demon King's Crown
5% Pick Rate
Night Harvester
16% Pick Rate
Reality Fracture
7% Pick Rate
Innervating Locket
12% Pick Rate
Runecarver
15% Pick Rate
Sanguine Gift
7% Pick Rate
Dragonheart
6% Pick Rate
Flesheater
12% Pick Rate
Demonic Embrace
8% Pick Rate
Talisman Of Ascension
4% Pick Rate
Decapitator
4% Pick Rate
Moonflair Spellblade
5% Pick Rate
Divine Sunderer
4% Pick Rate
Mirage Blade
3% Pick Rate
Common Items
Liandry's Anguish
8% Pick Rate
Rite Of Ruin
6% Pick Rate
Morellonomicon
6% Pick Rate
Void Staff
9% Pick Rate
Rabadon's Deathcap
37% Pick Rate
Zhonya's Hourglass
8% Pick Rate
Perplexity
10% Pick Rate
Hextech Rocketbelt
5% Pick Rate
Lich Bane
33% Pick Rate
Riftmaker
24% Pick Rate
Shadowflame
26% Pick Rate
Bloodletter's Curse
4% Pick Rate
Hextech Gunblade
32% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Heartsteel
7% Pick Rate
Stormsurge
10% Pick Rate
Starting
Guardian's Shroud
30% Pick Rate
Guardian's Horn
3% Pick Rate
Guardian's Orb
36% Pick Rate
Boots Options
Sorcerer's Shoes
76% Pick Rate
Mercury's Treads
8% Pick Rate
Ionian Boots of Lucidity
4% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
8.8%
370
2
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
8.5%
356
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
7.5%
314
4
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
7.0%
293
5
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
6.7%
279
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
6.3%
263
7
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
5.9%
247
8
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
5.8%
241
9
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
5.5%
232
10
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
5.5%
230
11
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
5.5%
229
12
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
5.3%
222
13
Goredrink
GoredrinkGain 20% Omnivamp
5.1%
213
14
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
5.0%
208
15
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
4.9%
204
16
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 10% Ability Power.
4.7%
198
17
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
4.7%
197
18
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
4.6%
193
19
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
4.5%
189
20
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
4.3%
179