Tier

Avg. Place

4.9

1st Place

7%

Top 2

17%

Top 4

42%

Pick Rate

0.5%

Appearances

23,530
Prismatics
Dragonheart
5% Pick Rate
Reality Fracture
7% Pick Rate
Demon King's Crown
3% Pick Rate
Runecarver
19% Pick Rate
Decapitator
4% Pick Rate
Moonflair Spellblade
4% Pick Rate
Demonic Embrace
8% Pick Rate
Divine Sunderer
4% Pick Rate
Sanguine Gift
6% Pick Rate
Flesheater
10% Pick Rate
Night Harvester
20% Pick Rate
Innervating Locket
11% Pick Rate
Common Items
Zhonya's Hourglass
13% Pick Rate
Morellonomicon
9% Pick Rate
Banshee's Veil
3% Pick Rate
Void Staff
12% Pick Rate
Shadowflame
30% Pick Rate
Wooglet's Witchcap
5% Pick Rate
Rite Of Ruin
5% Pick Rate
Liandry's Torment
9% Pick Rate
Rabadon's Deathcap
43% Pick Rate
Bloodletter's Curse
4% Pick Rate
Perplexity
9% Pick Rate
Lich Bane
45% Pick Rate
Hextech Rocketbelt
6% Pick Rate
Stormsurge
10% Pick Rate
Hextech Gunblade
34% Pick Rate
Riftmaker
18% Pick Rate
Heartsteel
7% Pick Rate
Starting
Guardian's Shroud
26% Pick Rate
Guardian's Horn
4% Pick Rate
Guardian's Orb
25% Pick Rate
Boots Options
Sorcerer's Shoes
70% Pick Rate
Plated Steelcaps
3% Pick Rate
Mercury's Treads
8% Pick Rate
Ionian Boots of Lucidity
3% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
10.9%
2,561
2
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
9.7%
2,284
3
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
9.4%
2,214
4
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.1%
1,907
5
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
7.3%
1,707
6
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
7.3%
1,706
7
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
7.0%
1,652
8
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
6.8%
1,593
9
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
6.7%
1,567
10
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
6.7%
1,567
11
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
6.6%
1,544
12
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
6.5%
1,525
13
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
6.5%
1,518
14
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
6.3%
1,487
15
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
6.0%
1,403
16
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.6%
1,322
17
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
5.5%
1,286
18
Goredrink
GoredrinkGain 20% Omnivamp
5.3%
1,249
19
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
5.0%
1,186
20
Bread And Cheese
Bread And CheeseYour E gains 200 Ability Haste.
4.5%
1,069