Tier

Avg. Place

4.4

1st Place

11%

Top 2

25%

Top 4

52%

Pick Rate

0.9%

Appearances

69,765
Prismatics
Duskblade of Draktharr
24% Pick Rate
Prowler's Claw
16% Pick Rate
Overlord's Bloodmail
5% Pick Rate
Hemomancer's Helm
23% Pick Rate
Flesheater
11% Pick Rate
Divine Sunderer
13% Pick Rate
Dragonheart
5% Pick Rate
Demon King's Crown
3% Pick Rate
Sword of the Divine
3% Pick Rate
Common Items
Guardian Angel
6% Pick Rate
Death's Dance
12% Pick Rate
Sterak's Gage
14% Pick Rate
The Collector
5% Pick Rate
Spirit Visage
7% Pick Rate
Maw of Malmortius
6% Pick Rate
Chempunk Chainsword
7% Pick Rate
Serylda's Grudge
22% Pick Rate
Blade of The Ruined King
5% Pick Rate
Ravenous Hydra
13% Pick Rate
Sundered Sky
36% Pick Rate
Eclipse
22% Pick Rate
Spear of Shojin
9% Pick Rate
Profane Hydra
32% Pick Rate
Bloodthirster
5% Pick Rate
Black Cleaver
13% Pick Rate
Infinity Edge
7% Pick Rate
Hellfire Hatchet
28% Pick Rate
Edge of Night
12% Pick Rate
Starting
Guardian's Blade
13% Pick Rate
Guardian's Hammer
9% Pick Rate
Guardian's Dirk
25% Pick Rate
Boots Options
Berserker's Greaves
5% Pick Rate
Plated Steelcaps
30% Pick Rate
Mercury's Treads
37% Pick Rate
Ionian Boots of Lucidity
6% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
16.4%
11,438
2
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
12.6%
8,802
3
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
11.6%
8,107
4
Goredrink
GoredrinkGain 20% Omnivamp
10.4%
7,258
5
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
10.1%
7,030
6
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
9.9%
6,884
7
Slap Around
Slap AroundEach time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
7.3%
5,098
8
Symphony of War
Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
6.5%
4,563
9
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
6.3%
4,378
10
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
6.2%
4,325
11
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.1%
4,262
12
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
5.4%
3,796
13
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.2%
3,634
14
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
5.2%
3,626
15
Soul Siphon
Soul SiphonGain 25% Crit Chance and 12% Lifesteal on Critical Strikes.
4.8%
3,331
16
Recursion
RecursionGain 60 Ability Haste.
4.5%
3,167
17
Rabble Rousing
Rabble RousingUsing an Ability heals you for ? Health.
4.3%
2,983
18
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
4.2%
2,899
19
Serve Beyond Death
Serve Beyond DeathThe first time you would die each round, instead return to full Health, decaying over 3 seconds. Taking down an enemy champion while your Health is decaying stops the decay and sets your Health to 20% max Health.
4.1%
2,882
20
Guilty Pleasure
Guilty PleasureImmobilizing enemy champions restores ? Health.
4.1%
2,857