沙漠皇帝 中路 出装、符文、装备和数据 适用于 翡翠+ 版本 16.4
沙漠皇帝 最高胜率出装、克制、符文、数据和技能,适用于 翡翠+ 16.4 版本。层级 
胜率 46.2%
胜率变化 +1.0%
选用率 1.0%
禁用率 0.2%
场次 3,019
玩法流派
职业出装
版本:16.4
W
Q
E 



符文




召唤师技能
装备
出门装
出装顺序
成装
局势装备
技能加点顺序
82%
1,489 场
1
W
2
Q
3
W
4
E
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R
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E
伤害构成
关键分析
- If Azir hits an enemy champion during , the dash ends and he gains a charge of
E.
W - 's dash can be extended with
E.
Q - 's turret loses 100 Armor if Azir dies or moves too far away.
P - 's Sand Soldiers last 10 seconds but expire twice as quickly if they're under an enemy turret.
W
优势
- Excels with items that enhance his magic damage, survivability, and control.
- Scales well and has a strong laning phase. Level 2 with lets him reposition Sand Soldiers to deal damage and zone the enemy.
Q - 's bonus attack speed is doubled for 5 seconds when 3 Sand Soldiers are out at once, giving him a huge temporary damage spike.
W - Spikes at level 13 with both and
Qmaxed. The lower cooldown and recharge timer, respectively, allow Azir to play aggressively from a safer distance.
W
劣势
- Forcing Azir to use defensively lowers his teamfighting potential since he won't have any playmaking capabilities.
R - Once is used, Sand Soldiers cannot move for a while, which can be punished.
Q - has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
E - Weak at level 1 since he only has access to until level 2.
W

